/************************************************************************* * Copyright (C) 2009-2014 Tavian Barnes * * * * This file is part of The Dimension Library. * * * * The Dimension Library is free software; you can redistribute it and/ * * or modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ /** * @file * OpenGL export/import of canvases. */ /** * Optimize a canvas for GL drawing * @param[in,out] canvas The canvas to optimize. * @return Whether the canvas was successfully optimized. */ int dmnsn_gl_optimize_canvas(dmnsn_canvas *canvas); /** * Write canvas to GL framebuffer. * @param[in] canvas The canvas to draw. * @return 0 on success, non-zero on failure. */ int dmnsn_gl_write_canvas(const dmnsn_canvas *canvas); /** * Read a canvas from a GL framebuffer. * @param[in] canvas The canvas to write to. * @param[in] x0 The \a x screen coordinate to start copying from. * @param[in] y0 The \a y screen coordinate to start copying from. * @return 0 on success, non-zero on failure. */ int dmnsn_gl_read_canvas(dmnsn_canvas *canvas, size_t x0, size_t y0);