/************************************************************************* * Copyright (C) 2009-2010 Tavian Barnes * * * * This file is part of The Dimension Library. * * * * The Dimension Library is free software; you can redistribute it and/ * * or modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ /** * @file * Pre-defined finishes. */ /** * Add two finishes together. * @param[in,out] f1 The first finish. * @param[in,out] f2 The second finish. * @return A finish that adds the values of two finishes together. */ dmnsn_finish *dmnsn_new_finish_combination(dmnsn_finish *f1, dmnsn_finish *f2); /** * Ambient finish. * @param[in] ambient The color of the ambient light. * @return A finish with ambient light. */ dmnsn_finish *dmnsn_new_ambient_finish(dmnsn_color ambient); /** * Diffuse finish. * @param[in] diffuse The diffuse reflection coefficient. * @return A finish with diffuse reflection. */ dmnsn_finish *dmnsn_new_diffuse_finish(double diffuse); /** * A phong specular highlight. * @param[in] specular The specular reflection coefficient. * @param[in] exp The exponent (roughly the highlight size). * @return A finish with phong specular highlight. */ dmnsn_finish *dmnsn_new_phong_finish(double specular, double exp); /** * Specular (mirror) reflection. * @param[in] min Reflection at paralell angles. * @param[in] max Reflection at perpendicular angles (often == \p min). * @param[in] falloff Degree of exponential falloff (usually 1). * @return A finish with specular reflection. */ dmnsn_finish *dmnsn_new_reflective_finish(dmnsn_color min, dmnsn_color max, double falloff);