/************************************************************************* * Copyright (C) 2009-2014 Tavian Barnes * * * * This file is part of The Dimension Library. * * * * The Dimension Library is free software; you can redistribute it and/ * * or modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ /** * @file * Pre-defined camera types. */ /** * A perspective camera. The camera is located at the origin, looking at * (0, 0, 1). The feild of view is the section of the plane z = 1 from * (-0.5, -0.5) to (0.5, 0.5). Rays are transformed by the camera's * transformation matrix. * @param[in] pool The memory pool to allocate from. * @return A perspective camera. */ dmnsn_camera *dmnsn_new_perspective_camera(dmnsn_pool *pool);