/************************************************************************* * Copyright (C) 2009 Tavian Barnes * * * * This file is part of The Dimension Library. * * * * The Dimension Library is free software; you can redistribute it and/ * * or modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ /* * A camera. */ #ifndef DIMENSION_CAMERA_H #define DIMENSION_CAMERA_H /* Forward-declare dmnsn_camera */ typedef struct dmnsn_camera dmnsn_camera; /* Camera callback types */ typedef dmnsn_line dmnsn_camera_ray_fn(const dmnsn_camera *camera, const dmnsn_canvas *canvas, unsigned int x, unsigned int y); struct dmnsn_camera { /* Generic pointer for camera info */ void *ptr; /* Callback function */ dmnsn_camera_ray_fn *ray_fn; }; dmnsn_camera *dmnsn_new_camera(); void dmnsn_delete_camera(dmnsn_camera *camera); /* A perspective camera, at the origin, looking at (0, 0, 1). The feild of view is the section of the plane z = 1 from (-0.5, -0.5) to (0.5, 0.5). Rays are transformed by the transformation matrix `trans'. */ dmnsn_camera *dmnsn_new_perspective_camera(dmnsn_matrix trans); void dmnsn_delete_perspective_camera(dmnsn_camera *camera); #endif /* DIMENSION_CAMERA_H */