/************************************************************************* * Copyright (C) 2010 Tavian Barnes * * * * This file is part of The Dimension Library. * * * * The Dimension Library is free software; you can redistribute it and/ * * or modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ #include "dimension.h" #include /* For malloc */ #include /* For sqrt */ /* * Cube */ /* Cube callbacks */ static dmnsn_intersection *dmnsn_cube_intersection_fn(const dmnsn_object *cube, dmnsn_line line); static int dmnsn_cube_inside_fn(const dmnsn_object *cube, dmnsn_vector point); /* Allocate a new cube object */ dmnsn_object * dmnsn_new_cube() { dmnsn_object *cube = dmnsn_new_object(); if (cube) { cube->intersection_fn = &dmnsn_cube_intersection_fn; cube->inside_fn = &dmnsn_cube_inside_fn; cube->min = dmnsn_new_vector(-1.0, -1.0, -1.0); cube->max = dmnsn_new_vector(1.0, 1.0, 1.0); } return cube; } /* Intersections callback for a cube */ static dmnsn_intersection * dmnsn_cube_intersection_fn(const dmnsn_object *cube, dmnsn_line line) { double t = -1.0, t_temp; dmnsn_vector p, normal; dmnsn_intersection *intersection = NULL; /* Six ray-plane intersection tests (x, y, z) = +/- 1.0 */ if (line.n.x != 0.0) { /* x = -1.0 */ t_temp = (-1.0 - line.x0.x)/line.n.x; p = dmnsn_line_point(line, t_temp); if (p.y >= -1.0 && p.y <= 1.0 && p.z >= -1.0 && p.z <= 1.0 && t_temp >= 0.0 && (t < 0.0 || t_temp < t)) { t = t_temp; normal = dmnsn_new_vector(-copysign(1.0, line.n.x), 0.0, 0.0); } /* x = 1.0 */ t_temp = (1.0 - line.x0.x)/line.n.x; p = dmnsn_line_point(line, t_temp); if (p.y >= -1.0 && p.y <= 1.0 && p.z >= -1.0 && p.z <= 1.0 && t_temp >= 0.0 && (t < 0.0 || t_temp < t)) { t = t_temp; normal = dmnsn_new_vector(-copysign(1.0, line.n.x), 0.0, 0.0); } } if (line.n.y != 0.0) { /* y = -1.0 */ t_temp = (-1.0 - line.x0.y)/line.n.y; p = dmnsn_line_point(line, t_temp); if (p.x >= -1.0 && p.x <= 1.0 && p.z >= -1.0 && p.z <= 1.0 && t_temp >= 0.0 && (t < 0.0 || t_temp < t)) { t = t_temp; normal = dmnsn_new_vector(0.0, -copysign(1.0, line.n.y), 0.0); } /* y = 1.0 */ t_temp = (1.0 - line.x0.y)/line.n.y; p = dmnsn_line_point(line, t_temp); if (p.x >= -1.0 && p.x <= 1.0 && p.z >= -1.0 && p.z <= 1.0 && t_temp >= 0.0 && (t < 0.0 || t_temp < t)) { t = t_temp; normal = dmnsn_new_vector(0.0, -copysign(1.0, line.n.y), 0.0); } } if (line.n.z != 0.0) { /* z = -1.0 */ t_temp = (-1.0 - line.x0.z)/line.n.z; p = dmnsn_line_point(line, t_temp); if (p.x >= -1.0 && p.x <= 1.0 && p.y >= -1.0 && p.y <= 1.0 && t_temp >= 0.0 && (t < 0.0 || t_temp < t)) { t = t_temp; normal = dmnsn_new_vector(0.0, 0.0, -copysign(1.0, line.n.z)); } /* z = 1.0 */ t_temp = (1.0 - line.x0.z)/line.n.z; p = dmnsn_line_point(line, t_temp); if (p.x >= -1.0 && p.x <= 1.0 && p.y >= -1.0 && p.y <= 1.0 && t_temp >= 0.0 && (t < 0.0 || t_temp < t)) { t = t_temp; normal = dmnsn_new_vector(0.0, 0.0, -copysign(1.0, line.n.z)); } } if (t >= 0.0) { intersection = dmnsn_new_intersection(); intersection->ray = line; intersection->t = t; intersection->normal = normal; intersection->texture = cube->texture; } return intersection; } /* Inside callback for a cube */ static int dmnsn_cube_inside_fn(const dmnsn_object *cube, dmnsn_vector point) { return point.x > -1.0 && point.x < 1.0 && point.y > -1.0 && point.y < 1.0 && point.z > -1.0 && point.z < 1.0; }