/************************************************************************* * Copyright (C) 2010 Tavian Barnes * * * * This file is part of The Dimension Library. * * * * The Dimension Library is free software; you can redistribute it and/ * * or modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ #include "dimension.h" #include static void dmnsn_csg_free_fn(void *ptr) { dmnsn_object **params = ptr; dmnsn_delete_object(params[1]); dmnsn_delete_object(params[0]); free(ptr); } /* Unions */ static bool dmnsn_csg_union_intersection_fn(const dmnsn_object *csg, dmnsn_line line, dmnsn_intersection *intersection) { dmnsn_line line_trans = dmnsn_transform_line(csg->trans_inv, line); const dmnsn_object **params = csg->ptr; dmnsn_intersection i1, i2; bool is_i1 = (*params[0]->intersection_fn)(params[0], line_trans, &i1); bool is_i2 = (*params[1]->intersection_fn)(params[1], line_trans, &i2); if (is_i1) { if (!i1.texture) i1.texture = csg->texture; if (!i1.interior) i1.interior = csg->interior; } if (is_i2) { if (!i2.texture) i2.texture = csg->texture; if (!i2.interior) i2.interior = csg->interior; } if (!is_i1 && !is_i2) { return false; } else if (is_i1 && !is_i2) { *intersection = i1; } else if (!is_i1 && is_i2) { *intersection = i2; } else if (i1.t < i2.t) { *intersection = i1; } else { *intersection = i2; } intersection->ray = line; intersection->normal = dmnsn_transform_normal(csg->trans, intersection->normal); return true; } static bool dmnsn_csg_union_inside_fn(const dmnsn_object *csg, dmnsn_vector point) { dmnsn_object **params = csg->ptr; return (*params[0]->inside_fn)(params[0], point) || (*params[1]->inside_fn)(params[1], point); } dmnsn_object * dmnsn_new_csg_union(dmnsn_object *A, dmnsn_object *B) { dmnsn_object_precompute(A); dmnsn_object_precompute(B); dmnsn_object *csg = dmnsn_new_object(); dmnsn_object **params = dmnsn_malloc(2*sizeof(dmnsn_object *)); params[0] = A; params[1] = B; csg->ptr = params; csg->intersection_fn = &dmnsn_csg_union_intersection_fn; csg->inside_fn = &dmnsn_csg_union_inside_fn; csg->free_fn = &dmnsn_csg_free_fn; csg->bounding_box.min = dmnsn_vector_min(A->bounding_box.min, B->bounding_box.min); csg->bounding_box.max = dmnsn_vector_max(A->bounding_box.max, B->bounding_box.max); return csg; } /* Generic CSG intersection function */ static bool dmnsn_csg_intersection_fn(const dmnsn_object *csg, dmnsn_line line, dmnsn_intersection *intersection, bool inside1, bool inside2) { /* inside1 is whether the second object is allowed inside the first object; respectively for inside2 */ dmnsn_line line_trans = dmnsn_transform_line(csg->trans_inv, line); const dmnsn_object **params = csg->ptr; dmnsn_intersection i1, i2; bool is_i1 = (*params[0]->intersection_fn)(params[0], line_trans, &i1); bool is_i2 = (*params[1]->intersection_fn)(params[1], line_trans, &i2); double oldt = 0.0; while (is_i1) { i1.ray = line_trans; i1.t += oldt; oldt = i1.t + dmnsn_epsilon; if (!i1.texture) i1.texture = csg->texture; if (!i1.interior) i1.interior = csg->interior; dmnsn_vector point = dmnsn_line_point(i1.ray, i1.t); if (inside2 ^ (*params[1]->inside_fn)(params[1], point)) { dmnsn_line newline = line_trans; newline.x0 = dmnsn_line_point(line_trans, i1.t); newline = dmnsn_line_add_epsilon(newline); is_i1 = (*params[0]->intersection_fn)(params[0], newline, &i1); } else { break; } } oldt = 0.0; while (is_i2) { i2.ray = line_trans; i2.t += oldt; oldt = i2.t + dmnsn_epsilon; if (!i2.texture) i2.texture = csg->texture; if (!i2.interior) i2.interior = csg->interior; dmnsn_vector point = dmnsn_line_point(i2.ray, i2.t); if (inside1 ^ (*params[0]->inside_fn)(params[0], point)) { dmnsn_line newline = line_trans; newline.x0 = dmnsn_line_point(line_trans, i2.t); newline = dmnsn_line_add_epsilon(newline); is_i2 = (*params[1]->intersection_fn)(params[1], newline, &i2); } else { break; } } if (!is_i1 && !is_i2) { return false; } else if (is_i1 && !is_i2) { *intersection = i1; } else if (!is_i1 && is_i2) { *intersection = i2; } else if (i1.t < i2.t) { *intersection = i1; } else { *intersection = i2; } intersection->ray = line; intersection->normal = dmnsn_transform_normal(csg->trans, intersection->normal); return true; } /* Intersections */ static bool dmnsn_csg_intersection_intersection_fn(const dmnsn_object *csg, dmnsn_line line, dmnsn_intersection *intersection) { return dmnsn_csg_intersection_fn(csg, line, intersection, true, true); } static bool dmnsn_csg_intersection_inside_fn(const dmnsn_object *csg, dmnsn_vector point) { dmnsn_object **params = csg->ptr; return (*params[0]->inside_fn)(params[0], point) && (*params[1]->inside_fn)(params[1], point); } dmnsn_object * dmnsn_new_csg_intersection(dmnsn_object *A, dmnsn_object *B) { dmnsn_object_precompute(A); dmnsn_object_precompute(B); dmnsn_object *csg = dmnsn_new_object(); dmnsn_object **params = dmnsn_malloc(2*sizeof(dmnsn_object *)); params[0] = A; params[1] = B; csg->ptr = params; csg->intersection_fn = &dmnsn_csg_intersection_intersection_fn; csg->inside_fn = &dmnsn_csg_intersection_inside_fn; csg->free_fn = &dmnsn_csg_free_fn; csg->bounding_box.min = dmnsn_vector_max(A->bounding_box.min, B->bounding_box.min); csg->bounding_box.max = dmnsn_vector_min(A->bounding_box.max, B->bounding_box.max); return csg; } /* Differences */ static bool dmnsn_csg_difference_intersection_fn(const dmnsn_object *csg, dmnsn_line line, dmnsn_intersection *intersection) { return dmnsn_csg_intersection_fn(csg, line, intersection, true, false); } static bool dmnsn_csg_difference_inside_fn(const dmnsn_object *csg, dmnsn_vector point) { dmnsn_object **params = csg->ptr; return (*params[0]->inside_fn)(params[0], point) && !(*params[1]->inside_fn)(params[1], point); } dmnsn_object * dmnsn_new_csg_difference(dmnsn_object *A, dmnsn_object *B) { dmnsn_object_precompute(A); dmnsn_object_precompute(B); dmnsn_object *csg = dmnsn_new_object(); dmnsn_object **params = dmnsn_malloc(2*sizeof(dmnsn_object *)); params[0] = A; params[1] = B; csg->ptr = params; csg->intersection_fn = &dmnsn_csg_difference_intersection_fn; csg->inside_fn = &dmnsn_csg_difference_inside_fn; csg->free_fn = &dmnsn_csg_free_fn; csg->bounding_box = A->bounding_box; return csg; } /* Merges */ static bool dmnsn_csg_merge_intersection_fn(const dmnsn_object *csg, dmnsn_line line, dmnsn_intersection *intersection) { return dmnsn_csg_intersection_fn(csg, line, intersection, false, false); } static bool dmnsn_csg_merge_inside_fn(const dmnsn_object *csg, dmnsn_vector point) { dmnsn_object **params = csg->ptr; return (*params[0]->inside_fn)(params[0], point) || (*params[1]->inside_fn)(params[1], point); } dmnsn_object * dmnsn_new_csg_merge(dmnsn_object *A, dmnsn_object *B) { dmnsn_object_precompute(A); dmnsn_object_precompute(B); dmnsn_object *csg = dmnsn_new_object(); dmnsn_object **params = dmnsn_malloc(2*sizeof(dmnsn_object *)); params[0] = A; params[1] = B; csg->ptr = params; csg->intersection_fn = &dmnsn_csg_merge_intersection_fn; csg->inside_fn = &dmnsn_csg_merge_inside_fn; csg->free_fn = &dmnsn_csg_free_fn; csg->bounding_box.min = dmnsn_vector_min(A->bounding_box.min, B->bounding_box.min); csg->bounding_box.max = dmnsn_vector_max(A->bounding_box.max, B->bounding_box.max); return csg; }