/************************************************************************* * Copyright (C) 2008 Tavian Barnes * * * * This file is part of The Dimension Library. * * * * The Dimension Library is free software; you can redistribute it and/ * * or modify it under the terms of the GNU Lesser General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this program. If not, see * * . * *************************************************************************/ #include "dimension.h" #include #include /* For malloc(), free() */ /* Allocate a new canvas, of width x and height y */ dmnsn_canvas * dmnsn_new_canvas(unsigned int x, unsigned int y) { /* Allocate the dmnsn_canvas struct */ dmnsn_canvas *canvas = malloc(sizeof(dmnsn_canvas)); if (canvas) { /* Set the width and height */ canvas->x = x; canvas->y = y; /* Allocate the pixels */ canvas->pixels = malloc(sizeof(dmnsn_color)*x*y); if (!canvas->pixels) { free(canvas); return NULL; } } return canvas; } /* Delete a dmnsn_canvas allocated with dmnsn_new_canvas */ void dmnsn_delete_canvas(dmnsn_canvas *canvas) { if (canvas) { /* Free the pixels and canvas */ free(canvas->pixels); free(canvas); } } /* Get a pixel at (x,y) */ dmnsn_color dmnsn_get_pixel(const dmnsn_canvas *canvas, unsigned int x, unsigned int y) { return canvas->pixels[y*canvas->x + x]; } /* Set a pixel at (x,y) */ void dmnsn_set_pixel(dmnsn_canvas *canvas, unsigned int x, unsigned int y, dmnsn_color color) { canvas->pixels[y*canvas->x + x] = color; } /* Point to the pixel at (x,y) */ dmnsn_color * dmnsn_pixel_at(dmnsn_canvas *canvas, unsigned int x, unsigned int y) { return canvas->pixels + y*canvas->x + x; }