From bff7f2b3b440c30d0d6eb692576af57ef42edd1b Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Wed, 8 Jul 2009 17:12:02 +0000 Subject: Comments and style adjustments, and a couple fixes. --- tests/gl.c | 17 ++++++++++++++--- 1 file changed, 14 insertions(+), 3 deletions(-) (limited to 'tests/gl.c') diff --git a/tests/gl.c b/tests/gl.c index c9a3ae4..99040c1 100644 --- a/tests/gl.c +++ b/tests/gl.c @@ -26,29 +26,35 @@ main() { dmnsn_display *display; dmnsn_progress *progress; dmnsn_scene *scene; - dmnsn_object *sphere, *cube; + dmnsn_object *cube; dmnsn_matrix trans; + const unsigned int frames = 10; unsigned int i; /* Set the resilience low for tests */ dmnsn_set_resilience(DMNSN_SEVERITY_LOW); + /* Create the default test scene */ scene = dmnsn_new_default_scene(); if (!scene) { fprintf(stderr, "--- Couldn't create default scene! ---\n"); return EXIT_FAILURE; } + /* Optimize the canvas for GL drawing */ if (dmnsn_gl_optimize_canvas(scene->canvas) != 0) { dmnsn_delete_default_scene(scene); fprintf(stderr, "--- Couldn't optimize canvas for GL! ---\n"); return EXIT_FAILURE; } - dmnsn_array_get(scene->objects, 0, &sphere); + /* Get the cube object */ dmnsn_array_get(scene->objects, 1, &cube); + + /* Get the camera transformation matrix */ trans = dmnsn_get_perspective_camera_trans(scene->camera); + /* Create a new glX display */ display = dmnsn_new_display(scene->canvas); if (!display) { dmnsn_delete_default_scene(scene); @@ -56,7 +62,10 @@ main() { return EXIT_FAILURE; } - for (i = 0; i < 10; ++i) { + /* Render the animation */ + for (i = 0; i < frames; ++i) { + /* Render the scene */ + progress = dmnsn_raytrace_scene_async(scene); if (!progress) { dmnsn_delete_display(display); @@ -74,6 +83,8 @@ main() { return EXIT_FAILURE; } + /* Display the scene */ + if (dmnsn_gl_write_canvas(scene->canvas) != 0) { dmnsn_delete_display(display); dmnsn_delete_default_scene(scene); -- cgit v1.2.3