From 6c2943e735c99579b5b861f67f2d98e5ddd6306f Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Wed, 5 May 2010 20:09:38 -0600 Subject: Use C99 for loop initializers. --- libdimension/raytrace.c | 22 +++++++++------------- 1 file changed, 9 insertions(+), 13 deletions(-) (limited to 'libdimension/raytrace.c') diff --git a/libdimension/raytrace.c b/libdimension/raytrace.c index 8946303..f5d0885 100644 --- a/libdimension/raytrace.c +++ b/libdimension/raytrace.c @@ -96,7 +96,7 @@ dmnsn_raytrace_scene_multithread(dmnsn_raytrace_payload *payload) dmnsn_raytrace_payload *payloads; pthread_t *threads; - unsigned int nthreads = payload->scene->nthreads; + int nthreads = payload->scene->nthreads; /* Sanity check */ if (nthreads < 1) nthreads = 1; @@ -109,15 +109,14 @@ dmnsn_raytrace_scene_multithread(dmnsn_raytrace_payload *payload) payload->scene->canvas->y); /* Create the payloads */ - unsigned int i; - for (i = 0; i < nthreads; ++i) { + for (int i = 0; i < nthreads; ++i) { payloads[i] = *payload; payloads[i].index = i; payloads[i].threads = nthreads; } /* Create the threads */ - for (i = 0; i < nthreads; ++i) { + for (int i = 0; i < nthreads; ++i) { if (pthread_create(&threads[i], NULL, &dmnsn_raytrace_scene_multithread_thread, &payloads[i]) != 0) @@ -127,7 +126,7 @@ dmnsn_raytrace_scene_multithread(dmnsn_raytrace_payload *payload) } } - for (i = 0; i < nthreads; ++i) { + for (int i = 0; i < nthreads; ++i) { if (pthread_join(threads[i], NULL)) { dmnsn_error(DMNSN_SEVERITY_MEDIUM, "Couldn't join worker thread in raytrace engine."); @@ -194,14 +193,12 @@ dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene, .ior = 1.0 }; - unsigned int width = scene->canvas->x; - unsigned int height = scene->canvas->y; + size_t width = scene->canvas->x; + size_t height = scene->canvas->y; /* Iterate through each pixel */ - unsigned int y; - for (y = index; y < height; y += threads) { - unsigned int x; - for (x = 0; x < width; ++x) { + for (size_t y = index; y < height; y += threads) { + for (size_t x = 0; x < width; ++x) { /* Set the pixel to the background color */ dmnsn_color color = scene->background; @@ -319,10 +316,9 @@ dmnsn_raytrace_lighting(dmnsn_raytrace_state *state) } const dmnsn_light *light; - unsigned int i; /* Iterate over each light */ - for (i = 0; i < dmnsn_array_size(state->scene->lights); ++i) { + for (size_t i = 0; i < dmnsn_array_size(state->scene->lights); ++i) { dmnsn_array_get(state->scene->lights, i, &light); dmnsn_color light_color = dmnsn_raytrace_light_ray(state, light); -- cgit v1.2.3