From 4dcb998baf07243838afcb4e202b7fd89399972e Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Thu, 19 Nov 2009 02:34:22 -0500 Subject: Use dmnsn_new_*() rather than dmnsn_*_construct(). --- libdimension/kD_splay_tree.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'libdimension/kD_splay_tree.c') diff --git a/libdimension/kD_splay_tree.c b/libdimension/kD_splay_tree.c index 924d3a9..ca31b86 100644 --- a/libdimension/kD_splay_tree.c +++ b/libdimension/kD_splay_tree.c @@ -115,31 +115,31 @@ dmnsn_kD_splay_insert(dmnsn_kD_splay_tree *tree, dmnsn_object *object) node->max = node->min; dmnsn_vector corner; - corner = dmnsn_vector_construct(object->min.x, object->min.y, object->max.z); + corner = dmnsn_new_vector(object->min.x, object->min.y, object->max.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_node_swallow(node, corner, corner); - corner = dmnsn_vector_construct(object->min.x, object->max.y, object->min.z); + corner = dmnsn_new_vector(object->min.x, object->max.y, object->min.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_node_swallow(node, corner, corner); - corner = dmnsn_vector_construct(object->min.x, object->max.y, object->max.z); + corner = dmnsn_new_vector(object->min.x, object->max.y, object->max.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_node_swallow(node, corner, corner); - corner = dmnsn_vector_construct(object->max.x, object->min.y, object->min.z); + corner = dmnsn_new_vector(object->max.x, object->min.y, object->min.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_node_swallow(node, corner, corner); - corner = dmnsn_vector_construct(object->max.x, object->min.y, object->max.z); + corner = dmnsn_new_vector(object->max.x, object->min.y, object->max.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_node_swallow(node, corner, corner); - corner = dmnsn_vector_construct(object->max.x, object->max.y, object->min.z); + corner = dmnsn_new_vector(object->max.x, object->max.y, object->min.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_node_swallow(node, corner, corner); - corner = dmnsn_vector_construct(object->max.x, object->max.y, object->max.z); + corner = dmnsn_new_vector(object->max.x, object->max.y, object->max.z); corner = dmnsn_matrix_vector_mul(object->trans, corner); dmnsn_kD_splay_node_swallow(node, corner, corner); -- cgit v1.2.3