From 5f8ce1e256462a9addbe318966a70a4bc6399bad Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Tue, 26 Jul 2011 09:20:06 -0600 Subject: Support multiple texture assignment properly. --- libdimension/dimension/object.h | 21 +++++++++++++-------- 1 file changed, 13 insertions(+), 8 deletions(-) (limited to 'libdimension/dimension') diff --git a/libdimension/dimension/object.h b/libdimension/dimension/object.h index 24e1bcb..673c8bc 100644 --- a/libdimension/dimension/object.h +++ b/libdimension/dimension/object.h @@ -25,6 +25,9 @@ #include +/* Forward-declare dmnsn_object */ +typedef struct dmnsn_object dmnsn_object; + /** A type to represent a ray-object intersection. */ typedef struct dmnsn_intersection { dmnsn_line ray; /**< The ray that intersected. */ @@ -33,15 +36,10 @@ typedef struct dmnsn_intersection { /** The surface normal at the intersection point. */ dmnsn_vector normal; - /** The texture at the intersection point. */ - const dmnsn_texture *texture; - /** The interior at the intersection point. */ - const dmnsn_interior *interior; + /** The object of intersection. */ + const dmnsn_object *object; } dmnsn_intersection; -/* Forward-declare dmnsn_object */ -typedef struct dmnsn_object dmnsn_object; - /** * Object initialization callback. * @param[in,out] object The object to initialize. @@ -74,8 +72,10 @@ struct dmnsn_object { dmnsn_texture *texture; /**< Surface properties. */ dmnsn_interior *interior; /**< Interior properties. */ - dmnsn_matrix trans; /**< Transformation matrix. */ + dmnsn_matrix trans; /**< Transformation matrix. */ dmnsn_matrix trans_inv; /**< Inverse of the transformation matrix. */ + dmnsn_matrix intrinsic_trans; /**< Transformations not affecting the texture. */ + dmnsn_matrix pigment_trans; /**< Inverse transformation for the texture. */ dmnsn_bounding_box bounding_box; /**< Object bounding box. */ @@ -141,11 +141,16 @@ dmnsn_object_intersection(const dmnsn_object *object, dmnsn_line line, dmnsn_intersection *intersection) { dmnsn_line line_trans = dmnsn_transform_line(object->trans_inv, line); + intersection->object = NULL; if (object->intersection_fn(object, line_trans, intersection)) { /* Get us back into world coordinates */ intersection->ray = line; intersection->normal = dmnsn_transform_normal(object->trans, intersection->normal); + if (!intersection->object) { + intersection->object = object; + } + return true; } else { return false; -- cgit v1.2.3