From c381b926bc49f0f8c6b841bf67bf0ecf4bf8fdad Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Fri, 30 Oct 2009 02:08:59 -0400 Subject: (Sort of) realize boxes. We now have a working rendering from an SDL input, kinda! --- dimension/realize.c | 71 ++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 70 insertions(+), 1 deletion(-) (limited to 'dimension') diff --git a/dimension/realize.c b/dimension/realize.c index 67536e6..5df2648 100644 --- a/dimension/realize.c +++ b/dimension/realize.c @@ -21,6 +21,29 @@ #include "parse.h" #include "utility.h" +static dmnsn_vector +dmnsn_realize_vector(dmnsn_astnode astnode) +{ + if (astnode.type != DMNSN_AST_VECTOR) { + dmnsn_error(DMNSN_SEVERITY_HIGH, "Expected a vector."); + } + + dmnsn_astnode xnode, ynode, znode; + dmnsn_array_get(astnode.children, 0, &xnode); + dmnsn_array_get(astnode.children, 1, &ynode); + dmnsn_array_get(astnode.children, 2, &znode); + + if (xnode.type != DMNSN_AST_FLOAT + || ynode.type != DMNSN_AST_FLOAT + || znode.type != DMNSN_AST_FLOAT) + { + dmnsn_error(DMNSN_SEVERITY_HIGH, "Expected a float."); + } + + double *x = xnode.ptr, *y = ynode.ptr, *z = znode.ptr; + return dmnsn_vector_construct(*x, *y, *z); +} + dmnsn_scene * dmnsn_realize(const dmnsn_array *astree) { @@ -30,8 +53,9 @@ dmnsn_realize(const dmnsn_array *astree) } /* Background color */ - dmnsn_sRGB background_sRGB = { .R = 0.0, .G = 0.05, .B = 0.1 }; + dmnsn_sRGB background_sRGB = { .R = 0.0, .G = 0.0, .B = 0.1 }; scene->background = dmnsn_color_from_sRGB(background_sRGB); + scene->background.filter = 0.1; /* Allocate a canvas */ scene->canvas = dmnsn_new_canvas(768, 480); @@ -61,6 +85,43 @@ dmnsn_realize(const dmnsn_array *astree) dmnsn_delete_realized_scene(scene); return NULL; } + dmnsn_set_perspective_camera_trans(scene->camera, trans); + + /* + * Now parse the abstract syntax tree + */ + + dmnsn_astnode astnode; + unsigned int i; + + for (i = 0; i < dmnsn_array_size(astree); ++i) { + dmnsn_array_get(astree, i, &astnode); + + if (astnode.type != DMNSN_AST_BOX) { + dmnsn_error(DMNSN_SEVERITY_HIGH, "We only handle boxes right now."); + } + + dmnsn_astnode corner1, corner2; + dmnsn_array_get(astnode.children, 0, &corner1); + dmnsn_array_get(astnode.children, 1, &corner2); + + dmnsn_vector x1 = dmnsn_realize_vector(corner1), + x2 = dmnsn_realize_vector(corner2); + + dmnsn_object *box = dmnsn_new_cube(); + box->trans = dmnsn_scale_matrix(dmnsn_vector_construct((x2.x - x1.x)/2.0, + (x2.y - x1.y)/2.0, + (x2.z - x1.z)/2.0)); + box->trans = dmnsn_matrix_mul( + dmnsn_translation_matrix(dmnsn_vector_construct((x2.x + x1.x)/2.0, + (x2.y + x1.y)/2.0, + (x2.z + x1.z)/2.0)), + box->trans + ); + box->trans = dmnsn_matrix_inverse(box->trans); + + dmnsn_array_push(scene->objects, &box); + } return scene; } @@ -68,6 +129,14 @@ dmnsn_realize(const dmnsn_array *astree) void dmnsn_delete_realized_scene(dmnsn_scene *scene) { + dmnsn_object *object; + unsigned int i; + + for (i = 0; i < dmnsn_array_size(scene->objects); ++i) { + dmnsn_array_get(scene->objects, i, &object); + dmnsn_delete_object(object); + } + dmnsn_delete_camera(scene->camera); dmnsn_delete_canvas(scene->canvas); dmnsn_delete_scene(scene); -- cgit v1.2.3