From 4d3e396ce91dd70b0c9d7f3b1e991fd8ebd0d582 Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Sun, 4 Dec 2011 19:07:57 -0500 Subject: Rename complex test to cube test. --- dimension/tests/complex.dmnsn | 69 ------------------------------------------- 1 file changed, 69 deletions(-) delete mode 100644 dimension/tests/complex.dmnsn (limited to 'dimension/tests/complex.dmnsn') diff --git a/dimension/tests/complex.dmnsn b/dimension/tests/complex.dmnsn deleted file mode 100644 index a5a3ec2..0000000 --- a/dimension/tests/complex.dmnsn +++ /dev/null @@ -1,69 +0,0 @@ -######################################################################### -# Copyright (C) 2010-2011 Tavian Barnes # -# # -# This file is part of The Dimension Test Suite. # -# # -# The Dimension Test Suite is free software; you can redistribute it # -# and/or modify it under the terms of the GNU General Public License as # -# published by the Free Software Foundation; either version 3 of the # -# License, or (at your option) any later version. # -# # -# The Dimension Test Suite is distributed in the hope that it will be # -# useful, but WITHOUT ANY WARRANTY; without even the implied warranty # -# of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # -# General Public License for more details. # -# # -# You should have received a copy of the GNU General Public License # -# along with this program. If not, see . # -######################################################################### - -camera = PerspectiveCamera(location = (3, 6, -11), - look_at = 0) - -background = 0.5*sRGB(0.73, 0.90, 0.97) - -def make_light(x, y, z): - return PointLight(location = (x, y, z), color = White/4) - -for x in [-3, -1, 1, 3]: - for y in [0, 5]: - lights.append(make_light(x, y, -5)) - -objects.append( - Plane( - normal = Y, distance = -4, - - texture = Texture( - pigment = sRGB(0.73, 0.90, 0.97), - finish = Ambient(sRGB(0.5)), - ) - ) -) - -def make_sphere(x, y, z, size): - size -= 1 - - dx = sin(2*pi*x/size) - dy = sin(2*pi*y/size) - dz = sin(2*pi*z/size) - return Sphere( - center = 5*Vector(x, y, z)/size - + Vector(dy + dz, dx + dz, dx + dy)/4 - - Vector(2.5, 2.5, 2.5), - radius = 2/size, - - texture = Texture( - pigment = sRGB(x/size, y/size, z/size), - finish = Ambient(sRGB(0.25)) - + Diffuse(sRGB(0.8)) - + Reflection(0, sRGB(0.5)) - ) - ) - -size = 10 -for x in range(size): - for y in range(size): - for z in range(size): - objects.append(make_sphere(x, y, z, size)) - -recursion_limit = 2*size -- cgit v1.2.3