From 4dcb998baf07243838afcb4e202b7fd89399972e Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Thu, 19 Nov 2009 02:34:22 -0500 Subject: Use dmnsn_new_*() rather than dmnsn_*_construct(). --- dimension/realize.c | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'dimension/realize.c') diff --git a/dimension/realize.c b/dimension/realize.c index bb977a6..264c4a7 100644 --- a/dimension/realize.c +++ b/dimension/realize.c @@ -80,7 +80,7 @@ dmnsn_realize_vector(dmnsn_astnode astnode) y = dmnsn_realize_float(ynode), z = dmnsn_realize_float(znode); - return dmnsn_vector_construct(x, y, z); + return dmnsn_new_vector(x, y, z); } dmnsn_object * @@ -103,14 +103,14 @@ dmnsn_realize_box(dmnsn_astnode astnode) } box->trans = dmnsn_scale_matrix( - dmnsn_vector_construct(fabs(x2.x - x1.x)/2.0, - fabs(x2.y - x1.y)/2.0, - fabs(x2.z - x1.z)/2.0) + dmnsn_new_vector(fabs(x2.x - x1.x)/2.0, + fabs(x2.y - x1.y)/2.0, + fabs(x2.z - x1.z)/2.0) ); box->trans = dmnsn_matrix_mul( - dmnsn_translation_matrix(dmnsn_vector_construct((x2.x + x1.x)/2.0, - (x2.y + x1.y)/2.0, - (x2.z + x1.z)/2.0)), + dmnsn_translation_matrix(dmnsn_new_vector((x2.x + x1.x)/2.0, + (x2.y + x1.y)/2.0, + (x2.z + x1.z)/2.0)), box->trans ); @@ -148,7 +148,7 @@ dmnsn_realize_sphere(dmnsn_astnode astnode) dmnsn_error(DMNSN_SEVERITY_HIGH, "Couldn't allocate sphere pigment."); } - sphere->trans = dmnsn_scale_matrix(dmnsn_vector_construct(r, r, r)); + sphere->trans = dmnsn_scale_matrix(dmnsn_new_vector(r, r, r)); sphere->trans = dmnsn_matrix_mul(dmnsn_translation_matrix(x0), sphere->trans); return sphere; @@ -176,20 +176,20 @@ dmnsn_realize(const dmnsn_array *astree) /* Set up the transformation matrix for the perspective camera */ dmnsn_matrix trans = dmnsn_scale_matrix( - dmnsn_vector_construct( + dmnsn_new_vector( ((double)scene->canvas->x)/scene->canvas->y, 1.0, 1.0 ) ); trans = dmnsn_matrix_mul( - dmnsn_translation_matrix(dmnsn_vector_construct(0.0, 0.0, -4.0)), + dmnsn_translation_matrix(dmnsn_new_vector(0.0, 0.0, -4.0)), trans ); trans = dmnsn_matrix_mul( - dmnsn_rotation_matrix(dmnsn_vector_construct(0.0, 1.0, 0.0)), + dmnsn_rotation_matrix(dmnsn_new_vector(0.0, 1.0, 0.0)), trans ); trans = dmnsn_matrix_mul( - dmnsn_rotation_matrix(dmnsn_vector_construct(-0.75, 0.0, 0.0)), + dmnsn_rotation_matrix(dmnsn_new_vector(-0.75, 0.0, 0.0)), trans ); -- cgit v1.2.3