From 9b04b4e2a1147ed2a30e4f86dd403851036b3b51 Mon Sep 17 00:00:00 2001 From: Tavian Barnes Date: Tue, 27 Apr 2010 21:25:50 -0600 Subject: Replace BVSTs with priority R-trees. --- bench/libdimension/bvst.c | 170 ---------------------------------------------- 1 file changed, 170 deletions(-) delete mode 100644 bench/libdimension/bvst.c (limited to 'bench/libdimension/bvst.c') diff --git a/bench/libdimension/bvst.c b/bench/libdimension/bvst.c deleted file mode 100644 index dd61a80..0000000 --- a/bench/libdimension/bvst.c +++ /dev/null @@ -1,170 +0,0 @@ -/************************************************************************* - * Copyright (C) 2010 Tavian Barnes * - * * - * This file is part of The Dimension Test Suite. * - * * - * The Dimension Test Suite is free software; you can redistribute it * - * and/or modify it under the terms of the GNU General Public License as * - * published by the Free Software Foundation; either version 3 of the * - * License, or (at your option) any later version. * - * * - * The Dimension Test Suite is distributed in the hope that it will be * - * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * - * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * - * General Public License for more details. * - * * - * You should have received a copy of the GNU General Public License * - * along with this program. If not, see . * - *************************************************************************/ - -#include "../../libdimension/dimension_impl.h" -#include -#include - -bool -dmnsn_fake_intersection_fn(const dmnsn_object *object, dmnsn_line line, - dmnsn_intersection *intersection) -{ - intersection->t = (object->bounding_box.min.z - line.x0.z)/line.n.z; - intersection->texture = object->texture; - return true; -} - -void -dmnsn_randomize_bounding_box(dmnsn_object *object) -{ - double rand1, rand2; - - rand1 = 2.0*((double)rand())/RAND_MAX - 1.0; - rand2 = 2.0*((double)rand())/RAND_MAX - 1.0; - if (rand1 < rand2) { - object->bounding_box.min.x = rand1; - object->bounding_box.max.x = rand2; - } else { - object->bounding_box.max.x = rand1; - object->bounding_box.min.x = rand2; - } - - rand1 = 2.0*((double)rand())/RAND_MAX - 1.0; - rand2 = 2.0*((double)rand())/RAND_MAX - 1.0; - if (rand1 < rand2) { - object->bounding_box.min.y = rand1; - object->bounding_box.max.y = rand2; - } else { - object->bounding_box.max.y = rand1; - object->bounding_box.min.y = rand2; - } - - rand1 = 2.0*((double)rand())/RAND_MAX - 1.0; - rand2 = 2.0*((double)rand())/RAND_MAX - 1.0; - if (rand1 < rand2) { - object->bounding_box.min.z = rand1; - object->bounding_box.max.z = rand2; - } else { - object->bounding_box.max.z = rand1; - object->bounding_box.min.z = rand2; - } -} - -dmnsn_bvst_node * -dmnsn_bvst_deepest_recursive(dmnsn_bvst_node *node, - unsigned int depth, unsigned int *deepest) -{ - dmnsn_bvst_node *left = NULL, *right = NULL; - - if (node->contains) { - left = dmnsn_bvst_deepest_recursive(node->contains, depth + 1, deepest); - } - if (node->container) { - right = dmnsn_bvst_deepest_recursive(node->container, - depth + 1, deepest); - } - - if (right) { - return right; - } else if (left) { - return left; - } else if (depth >= *deepest) { - *deepest = depth; - return node; - } else { - return NULL; - } -} - -dmnsn_bvst_node * -dmnsn_bvst_deepest(dmnsn_bvst *tree) -{ - unsigned int deepest = 0; - return dmnsn_bvst_deepest_recursive(tree->root, 0, &deepest); -} - -int -main() -{ - dmnsn_bvst *tree; - dmnsn_bvst_node *node; - dmnsn_intersection intersection; - dmnsn_line ray; - const unsigned int nobjects = 128; - dmnsn_object *objects[nobjects]; - unsigned int i; - long grains; - - sandglass_t sandglass; - - if (sandglass_init_monotonic(&sandglass, SANDGLASS_CPUTIME) != 0) { - perror("sandglass_create()"); - return EXIT_FAILURE; - } - - tree = dmnsn_new_bvst(); - - for (i = 0; i < nobjects; ++i) { - objects[i] = dmnsn_new_object(); - - /* Generate a bounding box in (-1, -1, -1), (1, 1, 1) */ - dmnsn_randomize_bounding_box(objects[i]); - objects[i]->intersection_fn = &dmnsn_fake_intersection_fn; - } - - /* dmnsn_bvst_insert() */ - - grains = 0; - for (i = 0; i < nobjects; ++i) { - sandglass_bench_noprecache(&sandglass, - dmnsn_bvst_insert(tree, objects[i])); - sandglass.grains += grains; - grains = sandglass.grains; - } - printf("dmnsn_bvst_insert(): %ld\n", sandglass.grains/nobjects); - - /* dmnsn_bvst_search() */ - - ray.x0 = dmnsn_new_vector(0.0, 0.0, -2.0); - ray.n = dmnsn_new_vector(0.0, 0.0, 1.0); - - (*objects[0]->intersection_fn)(objects[0], ray, &intersection); - sandglass_bench_noprecache(&sandglass, { - dmnsn_bvst_search(tree, ray, &intersection); - }); - printf("dmnsn_bvst_search(): %ld\n", sandglass.grains); - - /* dmnsn_bvst_splay() */ - grains = 0; - for (i = 0; i < nobjects; ++i) { - node = dmnsn_bvst_deepest(tree); - sandglass_bench_noprecache(&sandglass, dmnsn_bvst_splay(tree, node)); - sandglass.grains += grains; - grains = sandglass.grains; - } - printf("dmnsn_bvst_splay(): %ld\n", sandglass.grains/nobjects); - - /* Cleanup */ - dmnsn_delete_bvst(tree); - for (i = 0; i < nobjects; ++i) { - dmnsn_delete_object(objects[i]); - } - - return EXIT_SUCCESS; -} -- cgit v1.2.3