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* Replace BVSTs with priority R-trees.Tavian Barnes2010-05-052-45/+4
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* Fix some includes.Tavian Barnes2010-04-272-0/+2
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* Implement image_{width,height}.Tavian Barnes2010-04-164-5/+5
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* Support transforming pigments and textures in dimension.Tavian Barnes2010-04-153-12/+21
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* Support planes in dimension.Tavian Barnes2010-04-152-1/+15
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* Add plane object.Tavian Barnes2010-04-151-0/+6
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* Improve CSG and light handling.Tavian Barnes2010-04-104-2/+161
| | | | | | - Lights can be inside CSG objects - Lights can be modified by transformations - CSG objects can contain only one object
* New dmnsn_malloc() function, and friends.Tavian Barnes2010-04-073-87/+2
| | | | | | I'm tired of checking for malloc failures everywhere, considering it never happens. So just bail out whenever it does. A lot of stuff is guaranteed to succeed if it returns now.
* Implement CSG in front-end.Tavian Barnes2010-04-072-48/+56
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* Implement CSG differences in libdimension.Tavian Barnes2010-04-061-1/+1
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* Add CSG merges to libdimension.Tavian Barnes2010-04-061-1/+1
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* Add CSG intersections to libdimension.Tavian Barnes2010-04-061-1/+1
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* Add CSG unions to libdimension.Tavian Barnes2010-04-061-2/+12
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* New dmnsn_bounding_box type.Tavian Barnes2010-04-061-6/+6
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* Add --disable-png configure option.Tavian Barnes2010-04-011-0/+4
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* Add --disable-gl configure option.Tavian Barnes2010-04-011-0/+6
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* Support object identifiers.Tavian Barnes2010-03-312-2/+41
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* New dmnsn_clear_canvas() function.Tavian Barnes2010-03-241-0/+2
| | | | Makes valgrind happier about the GL test.
* Implement macro support.Tavian Barnes2010-03-232-14/+28
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* Implement most vector functions.Tavian Barnes2010-03-231-0/+33
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* Support the ternary operator.Tavian Barnes2010-03-221-1/+1
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* Add built-in float constants.Tavian Barnes2010-03-221-0/+16
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* Support logical ! operator.Tavian Barnes2010-03-222-2/+2
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* Support max() and min().Tavian Barnes2010-03-201-0/+8
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* Implement almost all float functions.Tavian Barnes2010-03-201-0/+72
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* A bunch more float functions.Tavian Barnes2010-03-202-12/+65
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* Support exp().Tavian Barnes2010-03-192-3/+3
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* Implement unit vectors.Tavian Barnes2010-03-091-2/+2
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* Don't treat colors and vectors as different types.Tavian Barnes2010-03-082-11/+11
| | | | | This allows things like 0.5*White, where White was #defined to be a color. POV-Ray's colors.inc almost parses now.
* Allow bare finishes in object modifiers.Tavian Barnes2010-02-281-6/+4
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* Adjust refreaction in tests.Tavian Barnes2010-02-253-17/+17
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* Parse interiors.Tavian Barnes2010-02-252-1/+7
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* New dmnsn_interior* type.Tavian Barnes2010-02-251-1/+13
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* Distribute directives.inc; fixes distcheck.Tavian Barnes2010-02-111-0/+1
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* Support stream directives.Tavian Barnes2010-02-112-6/+11
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* Fix directives test.Tavian Barnes2010-02-101-1/+1
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* Support #include.Tavian Barnes2010-02-093-2/+31
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* "Support" the #version directive.Tavian Barnes2010-02-052-1/+4
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* Implement #while.Tavian Barnes2010-02-032-16/+32
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* Support #ifdef and #ifndef.Tavian Barnes2010-02-022-0/+7
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* Skip over invalid tokens in non-taken conditionals.Tavian Barnes2010-02-022-2/+2
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* Implement #if.Tavian Barnes2010-02-022-10/+18
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* Fix up license blurbs and copyright year.Tavian Barnes2010-01-2725-31/+31
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* Add a C++ test.Tavian Barnes2010-01-172-1/+37
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* Rename kD splay trees to Bounding Volume Splay Trees.Tavian Barnes2010-01-152-13/+13
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* Support reflective finishes.Tavian Barnes2010-01-142-3/+16
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* Begin parsing finishes.Tavian Barnes2010-01-142-6/+16
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* Add reflection to test scene.Tavian Barnes2010-01-131-0/+2
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* Implement reflection.Tavian Barnes2010-01-091-7/+9
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* Make build system more bourne-compatible.Tavian Barnes2010-01-071-1/+1
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