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* Support solid-color pigments.Tavian Barnes2009-11-252-3/+22
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* Format S-expressions a bit nicer in test scripts.Tavian Barnes2009-11-253-5/+53
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* Implement object modifiers and rotation.Tavian Barnes2009-11-253-3/+4
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* Support vector component extraction.Tavian Barnes2009-11-242-2/+2
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* New arithmetic expression test.Tavian Barnes2009-11-245-5/+60
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* Support vector arithmetic.Tavian Barnes2009-11-242-3/+3
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* More parser work.Tavian Barnes2009-11-233-3/+3
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* Begin bison implementation of parser.Tavian Barnes2009-11-233-3/+3
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* Support nested /* */ comments.Tavian Barnes2009-11-231-1/+3
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* Use flex for the tokenizer.Tavian Barnes2009-11-231-1/+1
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* Evaluate arithmetic expressions during parsing when possible.Tavian Barnes2009-11-202-3/+3
| | | | | This is needed for conditionals to work, and for declared identifiers to be evaluated only once.
* Use dmnsn_new_*() rather than dmnsn_*_construct().Tavian Barnes2009-11-192-12/+12
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* Translucency support.Tavian Barnes2009-11-181-1/+4
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* Use CIE 1931 RGB for dmnsn_color_illuminate().Tavian Barnes2009-11-171-7/+5
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* Tweak test scene a bit.Tavian Barnes2009-11-171-2/+2
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* Implement phong shading.Tavian Barnes2009-11-171-2/+8
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* Make finish callback a propper BRDF.Tavian Barnes2009-11-171-0/+1
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* Use "diffuse" instead of "specular" for diffuse finish.Tavian Barnes2009-11-171-1/+1
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* PGO build improvements.Tavian Barnes2009-11-131-5/+2
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* Implement profile-guided optimization builds.Tavian Barnes2009-11-121-3/+11
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* Correct dmnsn_color_illuminate().Tavian Barnes2009-11-091-1/+1
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* Don't fail GL test if we can't get a GL context.Tavian Barnes2009-11-091-2/+2
| | | | Instead output a warning. Useful for running tests from a CLI.
* Use finishes.Tavian Barnes2009-11-091-0/+3
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* Calculate surface normals in intersection callbacks.Tavian Barnes2009-11-091-2/+2
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* Store inverse object transformation in a separate field.Tavian Barnes2009-11-091-6/+2
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* Rudimentary light/shadow handling.Tavian Barnes2009-11-091-1/+1
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* Add a light to the default test scene.Tavian Barnes2009-11-091-13/+18
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* Make dmnsn_delete_scene() delete the scene's elements too.Tavian Barnes2009-11-094-41/+22
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* rm -f *.png in clean target.tavianator2009-11-051-1/+1
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* Don't use GNU make %-style target extension.Tavian Barnes2009-11-041-1/+1
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* Parse arithmetic expressions.Tavian Barnes2009-11-042-4/+4
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* Handle spheres.Tavian Barnes2009-11-043-13/+14
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* Implement dmnsn_print_astree_sexpr().Tavian Barnes2009-10-311-0/+10
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* Remove progress bars from tests, as parallel-tests hides output anyway.Tavian Barnes2009-10-304-212/+75
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* Refactor parsing and realization a bit.Tavian Barnes2009-10-301-1/+4
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* (Sort of) realize boxes.Tavian Barnes2009-10-301-1/+1
| | | | We now have a working rendering from an SDL input, kinda!
* (Sort of) parse boxes.Tavian Barnes2009-10-304-17/+55
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* Correctly tokenize <=, >= and !=.Tavian Barnes2009-10-292-10/+2
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* Support all POV-Ray keywords.Tavian Barnes2009-10-292-2/+2
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* Even more tokenizer work.Tavian Barnes2009-10-291-1/+1
| | | | | | The tokenizer is now able to tokenize all of POV-Ray 3.6's include files. It turns out that some #includes may be dynamic (ex. with #writes beforehand), so the tokenizer can't directly perform includes - the executor must do this.
* Complete string parsing.Tavian Barnes2009-10-292-3/+2
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* Split tokenizer.sh into multiple tests.Tavian Barnes2009-10-286-47/+137
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* Make '#include' work.Tavian Barnes2009-10-281-1/+1
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* Tokenize strings and language directives.Tavian Barnes2009-10-283-0/+64
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* Add a vector to numeric tokenizer test.tavianator2009-10-282-1/+4
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* Tokenize keywords.Tavian Barnes2009-10-283-2/+45
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* Ignore comments in tokenizer.Tavian Barnes2009-10-273-2/+52
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* Tokenize numeric values.Tavian Barnes2009-10-273-2/+13
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* Support more symbols in tokenizer.Tavian Barnes2009-10-274-14/+34
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* Use the parallel-tests automake option.Tavian Barnes2009-10-271-2/+5
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