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* Support #ifdef and #ifndef.Tavian Barnes2010-02-022-0/+7
* Skip over invalid tokens in non-taken conditionals.Tavian Barnes2010-02-022-2/+2
* Implement #if.Tavian Barnes2010-02-022-10/+18
* Fix up license blurbs and copyright year.Tavian Barnes2010-01-2725-31/+31
* Add a C++ test.Tavian Barnes2010-01-172-1/+37
* Rename kD splay trees to Bounding Volume Splay Trees.Tavian Barnes2010-01-152-13/+13
* Support reflective finishes.Tavian Barnes2010-01-142-3/+16
* Begin parsing finishes.Tavian Barnes2010-01-142-6/+16
* Add reflection to test scene.Tavian Barnes2010-01-131-0/+2
* Implement reflection.Tavian Barnes2010-01-091-7/+9
* Make build system more bourne-compatible.Tavian Barnes2010-01-071-1/+1
* Clean up finish combination allocation semantics.tavianator2009-12-271-27/+7
* Separate finishes into single-purpose finishes.Tavian Barnes2009-12-231-6/+30
* Clean up parser, and make it GLR.Tavian Barnes2009-12-212-3/+3
* Differentiate between colors and vectors in the AST.Tavian Barnes2009-12-212-8/+8
* Support #declare, #local, and #undef.Tavian Barnes2009-12-212-6/+37
* Accept width and height command-line arguments.Tavian Barnes2009-12-161-1/+1
* Work in sRGB to be more like POV-Ray.Tavian Barnes2009-12-072-2/+2
* Finish camera placement routine.Tavian Barnes2009-11-272-4/+5
* Fake camera semantics until I figure out the real ones.Tavian Barnes2009-11-272-3/+3
* Add cameras to grammar.Tavian Barnes2009-11-262-1/+18
* Implement background colors.Tavian Barnes2009-11-262-28/+13
* Add vector promotion.Tavian Barnes2009-11-252-3/+4
* Fix binary vector arithmetic expressions.Tavian Barnes2009-11-252-2/+3
* Implement point lights.Tavian Barnes2009-11-252-7/+18
* Support solid-color pigments.Tavian Barnes2009-11-252-3/+22
* Format S-expressions a bit nicer in test scripts.Tavian Barnes2009-11-253-5/+53
* Implement object modifiers and rotation.Tavian Barnes2009-11-253-3/+4
* Support vector component extraction.Tavian Barnes2009-11-242-2/+2
* New arithmetic expression test.Tavian Barnes2009-11-245-5/+60
* Support vector arithmetic.Tavian Barnes2009-11-242-3/+3
* More parser work.Tavian Barnes2009-11-233-3/+3
* Begin bison implementation of parser.Tavian Barnes2009-11-233-3/+3
* Support nested /* */ comments.Tavian Barnes2009-11-231-1/+3
* Use flex for the tokenizer.Tavian Barnes2009-11-231-1/+1
* Evaluate arithmetic expressions during parsing when possible.Tavian Barnes2009-11-202-3/+3
* Use dmnsn_new_*() rather than dmnsn_*_construct().Tavian Barnes2009-11-192-12/+12
* Translucency support.Tavian Barnes2009-11-181-1/+4
* Use CIE 1931 RGB for dmnsn_color_illuminate().Tavian Barnes2009-11-171-7/+5
* Tweak test scene a bit.Tavian Barnes2009-11-171-2/+2
* Implement phong shading.Tavian Barnes2009-11-171-2/+8
* Make finish callback a propper BRDF.Tavian Barnes2009-11-171-0/+1
* Use "diffuse" instead of "specular" for diffuse finish.Tavian Barnes2009-11-171-1/+1
* PGO build improvements.Tavian Barnes2009-11-131-5/+2
* Implement profile-guided optimization builds.Tavian Barnes2009-11-121-3/+11
* Correct dmnsn_color_illuminate().Tavian Barnes2009-11-091-1/+1
* Don't fail GL test if we can't get a GL context.Tavian Barnes2009-11-091-2/+2
* Use finishes.Tavian Barnes2009-11-091-0/+3
* Calculate surface normals in intersection callbacks.Tavian Barnes2009-11-091-2/+2
* Store inverse object transformation in a separate field.Tavian Barnes2009-11-091-6/+2