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* Accept width and height command-line arguments.Tavian Barnes2009-12-161-1/+1
* Work in sRGB to be more like POV-Ray.Tavian Barnes2009-12-072-2/+2
* Finish camera placement routine.Tavian Barnes2009-11-272-4/+5
* Fake camera semantics until I figure out the real ones.Tavian Barnes2009-11-272-3/+3
* Add cameras to grammar.Tavian Barnes2009-11-262-1/+18
* Implement background colors.Tavian Barnes2009-11-262-28/+13
* Add vector promotion.Tavian Barnes2009-11-252-3/+4
* Fix binary vector arithmetic expressions.Tavian Barnes2009-11-252-2/+3
* Implement point lights.Tavian Barnes2009-11-252-7/+18
* Support solid-color pigments.Tavian Barnes2009-11-252-3/+22
* Format S-expressions a bit nicer in test scripts.Tavian Barnes2009-11-253-5/+53
* Implement object modifiers and rotation.Tavian Barnes2009-11-253-3/+4
* Support vector component extraction.Tavian Barnes2009-11-242-2/+2
* New arithmetic expression test.Tavian Barnes2009-11-245-5/+60
* Support vector arithmetic.Tavian Barnes2009-11-242-3/+3
* More parser work.Tavian Barnes2009-11-233-3/+3
* Begin bison implementation of parser.Tavian Barnes2009-11-233-3/+3
* Support nested /* */ comments.Tavian Barnes2009-11-231-1/+3
* Use flex for the tokenizer.Tavian Barnes2009-11-231-1/+1
* Evaluate arithmetic expressions during parsing when possible.Tavian Barnes2009-11-202-3/+3
* Use dmnsn_new_*() rather than dmnsn_*_construct().Tavian Barnes2009-11-192-12/+12
* Translucency support.Tavian Barnes2009-11-181-1/+4
* Use CIE 1931 RGB for dmnsn_color_illuminate().Tavian Barnes2009-11-171-7/+5
* Tweak test scene a bit.Tavian Barnes2009-11-171-2/+2
* Implement phong shading.Tavian Barnes2009-11-171-2/+8
* Make finish callback a propper BRDF.Tavian Barnes2009-11-171-0/+1
* Use "diffuse" instead of "specular" for diffuse finish.Tavian Barnes2009-11-171-1/+1
* PGO build improvements.Tavian Barnes2009-11-131-5/+2
* Implement profile-guided optimization builds.Tavian Barnes2009-11-121-3/+11
* Correct dmnsn_color_illuminate().Tavian Barnes2009-11-091-1/+1
* Don't fail GL test if we can't get a GL context.Tavian Barnes2009-11-091-2/+2
* Use finishes.Tavian Barnes2009-11-091-0/+3
* Calculate surface normals in intersection callbacks.Tavian Barnes2009-11-091-2/+2
* Store inverse object transformation in a separate field.Tavian Barnes2009-11-091-6/+2
* Rudimentary light/shadow handling.Tavian Barnes2009-11-091-1/+1
* Add a light to the default test scene.Tavian Barnes2009-11-091-13/+18
* Make dmnsn_delete_scene() delete the scene's elements too.Tavian Barnes2009-11-094-41/+22
* rm -f *.png in clean target.tavianator2009-11-051-1/+1
* Don't use GNU make %-style target extension.Tavian Barnes2009-11-041-1/+1
* Parse arithmetic expressions.Tavian Barnes2009-11-042-4/+4
* Handle spheres.Tavian Barnes2009-11-043-13/+14
* Implement dmnsn_print_astree_sexpr().Tavian Barnes2009-10-311-0/+10
* Remove progress bars from tests, as parallel-tests hides output anyway.Tavian Barnes2009-10-304-212/+75
* Refactor parsing and realization a bit.Tavian Barnes2009-10-301-1/+4
* (Sort of) realize boxes.Tavian Barnes2009-10-301-1/+1
* (Sort of) parse boxes.Tavian Barnes2009-10-304-17/+55
* Correctly tokenize <=, >= and !=.Tavian Barnes2009-10-292-10/+2
* Support all POV-Ray keywords.Tavian Barnes2009-10-292-2/+2
* Even more tokenizer work.Tavian Barnes2009-10-291-1/+1
* Complete string parsing.Tavian Barnes2009-10-292-3/+2