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* Add torii to dimension.Tavian Barnes2010-10-262-2/+51
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* Add cones to dimension.Tavian Barnes2010-10-202-7/+25
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* Add cylinder support to dimension.Tavian Barnes2010-08-152-0/+22
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* Add regression test for commit 11d364ec365c46c21271012b566966d342a90a8b.Tavian Barnes2010-07-043-0/+51
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* Add regression test for previous commit.Tavian Barnes2010-07-043-0/+47
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* Don't make a degenerate sphere in transformations.pov.Tavian Barnes2010-06-282-2/+2
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* Whitespace fixes.Tavian Barnes2010-06-201-1/+1
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* Abstract syntax tree improvements.Tavian Barnes2010-06-195-43/+57
| | | | Keep objects in a single DMNSN_AST_OBJECT node type.
* Fully implement POV-Ray transformations.Tavian Barnes2010-06-175-6/+113
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* Fix some copyright dates.Tavian Barnes2010-05-1015-15/+15
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* Implement image_{width,height}.Tavian Barnes2010-04-164-5/+5
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* Support transforming pigments and textures in dimension.Tavian Barnes2010-04-153-12/+21
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* Support planes in dimension.Tavian Barnes2010-04-152-1/+15
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* Improve CSG and light handling.Tavian Barnes2010-04-104-2/+161
| | | | | | - Lights can be inside CSG objects - Lights can be modified by transformations - CSG objects can contain only one object
* Implement CSG in front-end.Tavian Barnes2010-04-072-48/+56
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* Support object identifiers.Tavian Barnes2010-03-312-2/+41
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* Implement macro support.Tavian Barnes2010-03-232-14/+28
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* Implement most vector functions.Tavian Barnes2010-03-231-0/+33
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* Support the ternary operator.Tavian Barnes2010-03-221-1/+1
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* Add built-in float constants.Tavian Barnes2010-03-221-0/+16
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* Support logical ! operator.Tavian Barnes2010-03-222-2/+2
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* Support max() and min().Tavian Barnes2010-03-201-0/+8
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* Implement almost all float functions.Tavian Barnes2010-03-201-0/+72
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* A bunch more float functions.Tavian Barnes2010-03-202-12/+65
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* Support exp().Tavian Barnes2010-03-192-3/+3
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* Implement unit vectors.Tavian Barnes2010-03-091-2/+2
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* Don't treat colors and vectors as different types.Tavian Barnes2010-03-082-11/+11
| | | | | This allows things like 0.5*White, where White was #defined to be a color. POV-Ray's colors.inc almost parses now.
* Allow bare finishes in object modifiers.Tavian Barnes2010-02-281-6/+4
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* Adjust refreaction in tests.Tavian Barnes2010-02-252-13/+13
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* Parse interiors.Tavian Barnes2010-02-252-1/+7
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* Distribute directives.inc; fixes distcheck.Tavian Barnes2010-02-111-0/+1
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* Support stream directives.Tavian Barnes2010-02-112-6/+11
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* Fix directives test.Tavian Barnes2010-02-101-1/+1
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* Support #include.Tavian Barnes2010-02-093-2/+31
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* "Support" the #version directive.Tavian Barnes2010-02-052-1/+4
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* Implement #while.Tavian Barnes2010-02-032-16/+32
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* Support #ifdef and #ifndef.Tavian Barnes2010-02-022-0/+7
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* Skip over invalid tokens in non-taken conditionals.Tavian Barnes2010-02-022-2/+2
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* Implement #if.Tavian Barnes2010-02-022-10/+18
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* Fix up license blurbs and copyright year.Tavian Barnes2010-01-2715-15/+15
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* Support reflective finishes.Tavian Barnes2010-01-142-3/+16
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* Begin parsing finishes.Tavian Barnes2010-01-142-6/+16
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* Make build system more bourne-compatible.Tavian Barnes2010-01-071-1/+1
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* Clean up parser, and make it GLR.Tavian Barnes2009-12-212-3/+3
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* Differentiate between colors and vectors in the AST.Tavian Barnes2009-12-212-8/+8
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* Support #declare, #local, and #undef.Tavian Barnes2009-12-212-6/+37
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* Accept width and height command-line arguments.Tavian Barnes2009-12-161-1/+1
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* Work in sRGB to be more like POV-Ray.Tavian Barnes2009-12-072-2/+2
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* Finish camera placement routine.Tavian Barnes2009-11-272-4/+5
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* Fake camera semantics until I figure out the real ones.Tavian Barnes2009-11-272-3/+3
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