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* Implement unit vectors.Tavian Barnes2010-03-091-2/+2
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* Adjust refreaction in tests.Tavian Barnes2010-02-251-6/+6
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* Parse interiors.Tavian Barnes2010-02-251-0/+4
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* Fix up license blurbs and copyright year.Tavian Barnes2010-01-271-1/+1
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* Support reflective finishes.Tavian Barnes2010-01-141-2/+10
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* Begin parsing finishes.Tavian Barnes2010-01-141-2/+8
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* Work in sRGB to be more like POV-Ray.Tavian Barnes2009-12-071-1/+1
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* Finish camera placement routine.Tavian Barnes2009-11-271-1/+2
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* Fake camera semantics until I figure out the real ones.Tavian Barnes2009-11-271-2/+2
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* Add cameras to grammar.Tavian Barnes2009-11-261-0/+8
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* Implement background colors.Tavian Barnes2009-11-261-3/+7
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* Implement point lights.Tavian Barnes2009-11-251-2/+6
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* Support solid-color pigments.Tavian Barnes2009-11-251-0/+6
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* Implement object modifiers and rotation.Tavian Barnes2009-11-251-0/+1
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* New arithmetic expression test.Tavian Barnes2009-11-241-2/+2
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* Support vector arithmetic.Tavian Barnes2009-11-241-1/+1
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* Evaluate arithmetic expressions during parsing when possible.Tavian Barnes2009-11-201-1/+1
| | | | | This is needed for conditionals to work, and for declared identifiers to be evaluated only once.
* Parse arithmetic expressions.Tavian Barnes2009-11-041-2/+2
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* Handle spheres.Tavian Barnes2009-11-041-0/+28