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* | Make quality flags work in C++. | Tavian Barnes | 2010-01-17 | 1 | -2/+4 | |
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* | Missed some kD splay tree references. | Tavian Barnes | 2010-01-17 | 1 | -6/+6 | |
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* | Rename kD splay trees to Bounding Volume Splay Trees. | Tavian Barnes | 2010-01-15 | 5 | -104/+98 | |
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* | Don't convert to Lab on every dmnsn_add_color(). | Tavian Barnes | 2010-01-14 | 1 | -4/+10 | |
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* | Some color handling fixes. | Tavian Barnes | 2010-01-14 | 1 | -6/+9 | |
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* | Don't reflect transparent colors. | Tavian Barnes | 2010-01-14 | 1 | -0/+2 | |
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* | Finally proper translucency semantics. | Tavian Barnes | 2010-01-14 | 3 | -45/+51 | |
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* | Collapse some repeated work in raytracing. | Tavian Barnes | 2010-01-14 | 1 | -18/+18 | |
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* | Match POV-Ray's default trace limit of 5. | Tavian Barnes | 2010-01-14 | 1 | -1/+1 | |
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* | Make number of raytracing worker threads configurable. | Tavian Barnes | 2010-01-14 | 3 | -12/+18 | |
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* | Match POV-Ray transparency semantics a bit better. | Tavian Barnes | 2010-01-14 | 1 | -2/+1 | |
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* | New use dmnsn_color_gradient() for weighted reflections. | Tavian Barnes | 2010-01-13 | 3 | -33/+21 | |
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* | Fold repeated dmnsn_line_point() calls. | Tavian Barnes | 2010-01-13 | 1 | -19/+11 | |
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* | Implement proper texture overloading. | Tavian Barnes | 2010-01-13 | 1 | -71/+48 | |
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* | Clean up internal raytracing API a bit. | Tavian Barnes | 2010-01-13 | 3 | -13/+20 | |
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* | Split finish_fn into diffuse_fn and specular_fn. | Tavian Barnes | 2010-01-13 | 6 | -40/+76 | |
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* | Implement reflection. | Tavian Barnes | 2010-01-09 | 10 | -57/+252 | |
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* | Calculate transformed surface normals correctly. | Tavian Barnes | 2010-01-09 | 1 | -3/+9 | |
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* | Clamp negative values in phong shading. | Tavian Barnes | 2010-01-09 | 1 | -1/+6 | |
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* | Make recursion limit a scene parameter. | Tavian Barnes | 2010-01-08 | 3 | -18/+22 | |
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* | Modularize translucency. | Tavian Barnes | 2010-01-08 | 1 | -28/+32 | |
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* | Kill DMNSN_RENDER_OBJECTS. | Tavian Barnes | 2010-01-08 | 2 | -6/+5 | |
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* | Clean up internal raytracing API a bit. | Tavian Barnes | 2010-01-07 | 1 | -60/+74 | |
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* | Limit recursion depth in raytracing. | Tavian Barnes | 2010-01-06 | 1 | -9/+20 | |
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* | Make quality settings into flags. | Tavian Barnes | 2010-01-06 | 2 | -14/+14 | |
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* | Split up objects, finishes, pigments, lights, cameras, etc. | Tavian Barnes | 2010-01-06 | 10 | -182/+278 | |
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* | Clean up finish combination allocation semantics. | tavianator | 2009-12-27 | 1 | -15/+29 | |
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* | Separate finishes into single-purpose finishes. | Tavian Barnes | 2009-12-23 | 5 | -31/+172 | |
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* | Fix argument order to copysign(). | Tavian Barnes | 2009-12-16 | 1 | -6/+6 | |
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* | Work in sRGB to be more like POV-Ray. | Tavian Barnes | 2009-12-07 | 3 | -185/+128 | |
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* | Finish camera placement routine. | Tavian Barnes | 2009-11-27 | 1 | -2/+3 | |
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* | Fake camera semantics until I figure out the real ones. | Tavian Barnes | 2009-11-27 | 2 | -0/+33 | |
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* | Add source filename to dmnsn_error() output. | Tavian Barnes | 2009-11-25 | 2 | -5/+11 | |
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* | Fix progress calculation in raytracing. | Tavian Barnes | 2009-11-20 | 1 | -1/+1 | |
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* | Use dmnsn_new_*() rather than dmnsn_*_construct(). | Tavian Barnes | 2009-11-19 | 6 | -77/+72 | |
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* | Refactor raytrace.c a bit. | Tavian Barnes | 2009-11-19 | 1 | -56/+81 | |
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* | Implement translucency with shadows. | Tavian Barnes | 2009-11-19 | 1 | -10/+35 | |
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* | Calculate .filter and .trans correctly in dmnsn_color_filter(). | Tavian Barnes | 2009-11-19 | 1 | -1/+5 | |
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* | Make dmnsn_illuminate_color() perceptually uniform. | Tavian Barnes | 2009-11-19 | 1 | -54/+54 | |
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* | Translucency support. | Tavian Barnes | 2009-11-18 | 6 | -49/+137 | |
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* | Use CIE 1931 RGB for dmnsn_color_illuminate(). | Tavian Barnes | 2009-11-17 | 2 | -19/+94 | |
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* | Implement phong shading. | Tavian Barnes | 2009-11-17 | 3 | -12/+48 | |
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* | Make finish callback a propper BRDF. | Tavian Barnes | 2009-11-17 | 4 | -31/+52 | |
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* | Use "diffuse" instead of "specular" for diffuse finish. | Tavian Barnes | 2009-11-17 | 2 | -6/+6 | |
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* | PGO build improvements. | Tavian Barnes | 2009-11-13 | 1 | -3/+13 | |
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* | Implement profile-guided optimization builds. | Tavian Barnes | 2009-11-12 | 1 | -0/+9 | |
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* | Make dmnsn_illuminate_color() work, with sRGB for now. | Tavian Barnes | 2009-11-11 | 1 | -20/+7 | |
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* | Raytrace one row of pixels per thread. | Tavian Barnes | 2009-11-09 | 1 | -5/+2 | |
| | | | | | | The theory is that if the next ray shot is closer to the previous ray, the k-D splay tree will work better because we're more likely to hit the same object. | |||||
* | Correct dmnsn_color_illuminate(). | Tavian Barnes | 2009-11-09 | 2 | -11/+19 | |
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* | Use finishes. | Tavian Barnes | 2009-11-09 | 4 | -65/+101 | |
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