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* Use __thread for TLS in png.c.Tavian Barnes2010-09-301-32/+3
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* Don't assume M_PI will be defined.Tavian Barnes2010-09-301-2/+2
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* Make dmnsn_new_thread() bail out on errors.Tavian Barnes2010-09-294-19/+9
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* Make parts of the progress API internal.Tavian Barnes2010-09-295-44/+33
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* Fix race condition in error.c.Tavian Barnes2010-09-291-2/+4
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* Fix whitespace in error.c.Tavian Barnes2010-09-261-1/+0
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* Add a timer API to libdimension.Tavian Barnes2010-09-267-21/+137
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* Add support for jemalloc.Tavian Barnes2010-09-261-0/+4
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* Add dmnsn_free() to match dmnsn_malloc().Tavian Barnes2010-09-2620-48/+55
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* Optimize DMNSN_ARRAY_FOREACH() a bit.Tavian Barnes2010-09-191-3/+3
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* Make dmnsn_vector_axis_angle() handle edge cases.Tavian Barnes2010-08-151-1/+5
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* Cylinder fixes.Tavian Barnes2010-08-151-8/+17
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* Support closed cylinders.Tavian Barnes2010-08-142-13/+40
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* Add cylinders to libdimension.Tavian Barnes2010-08-144-1/+98
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* Get rid of a lot of unnecessary wakeups in dmnsn_wait_progress().Tavian Barnes2010-08-092-6/+23
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* Optimize PR-tree construction a bit.Tavian Barnes2010-08-012-7/+13
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* Fix PR-tree implementation.Tavian Barnes2010-08-011-13/+14
| | | | Grab priority leaves all at once instead of round-robin.
* Fix some -W{strict,missing}-prototypes warnings.Tavian Barnes2010-07-3114-23/+23
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* Move test outside of loop in dmnsn_prtree_intersection_recursive().Tavian Barnes2010-07-201-7/+13
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* Use dmnsn_min() and _max() in dmnsn_vector_min() and _max().Tavian Barnes2010-07-181-10/+10
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* Make DMNSN_PRTREE_B and internal types local to prtree.c.Tavian Barnes2010-07-182-12/+14
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* Remove degeneracy test from ray-box intersections.Tavian Barnes2010-07-181-17/+25
| | | | | To avoid testing degenerate boxes, set prtree->root to NULL when the tree contains no bounded objects.
* Speed up cube intersection tests.Tavian Barnes2010-07-161-83/+60
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* Add descriptive comment to new branchless ray-AABB intersection tests.Tavian Barnes2010-07-151-0/+9
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* Remove some unneeded tests from ray-AABB intersection tests.Tavian Barnes2010-07-151-43/+28
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* Clean up optimized ray-AABB intersection code a bit.Tavian Barnes2010-07-151-21/+29
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* Precalculate 1.0/ray.n.{x,y,z} for ray-box intersection tests.Tavian Barnes2010-07-141-12/+17
| | | | This saves us nearly a factor of 2, and I feel silly for not doing this before.
* Rename dimension_impl.h to dimension-impl.h.Tavian Barnes2010-07-1411-10/+11
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* Don't expose the contents of struct dmnsn_progress.Tavian Barnes2010-07-146-25/+50
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* Save some degeneracy tests in ray-AABB intersection tests.Tavian Barnes2010-07-091-16/+14
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* New dmnsn_radians() and dmnsn_degrees() conversion functions.Tavian Barnes2010-07-031-1/+13
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* Make dmnsn_perspective_camera_ray_fn() more idiomatic.Tavian Barnes2010-07-031-9/+5
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* Make dmnsn_ray_box_intersection() return false for zero boxes.Tavian Barnes2010-07-031-3/+3
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* Code formatting fixes.Tavian Barnes2010-07-011-4/+12
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* Add some functionality checks to configure.ac for platform.c.Tavian Barnes2010-06-291-7/+33
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* Move platform-specific stuff in libdimension into platform.c.Tavian Barnes2010-06-294-26/+48
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* Use sched_getaffinity() rather than sysconf(_SC_NPROCESSORS_ONLN).Tavian Barnes2010-06-285-10/+72
| | | | Also, abstract cpu counting into dedicated dmnsn_ncpus() function.
* Don't make a degenerate sphere in transformations.pov.Tavian Barnes2010-06-281-5/+5
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* Whitespace fixes.Tavian Barnes2010-06-201-1/+1
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* Add some macros to make printf()-ing geometric types easier.Tavian Barnes2010-06-201-0/+18
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* Bulk-load CSG unions.Tavian Barnes2010-06-142-4/+7
| | | | The old way made O(n) PR-trees for no particular reason.
* New dmnsn_bounding_box_is_infinite() predicate.Tavian Barnes2010-06-063-8/+10
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* Don't use an anonymous union in prtree.c.Tavian Barnes2010-06-061-25/+25
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* New bounding box special constructors.Tavian Barnes2010-06-065-31/+37
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* New dmnsn_prtree_inside() function, rename dmnsn_prtree_search().Tavian Barnes2010-06-064-16/+55
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* Add children to dmnsn_objects, which enables splitting unions.Tavian Barnes2010-06-055-62/+68
| | | | Also, use PR-trees for unions internally.
* Rename `precompute' to `init'.Tavian Barnes2010-06-046-34/+34
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* Use precompute callback for CSG objects.Tavian Barnes2010-06-041-76/+123
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* Add refcounts to textures and interiors.Tavian Barnes2010-06-034-11/+31
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* Add precompute callback to objects.Tavian Barnes2010-05-312-4/+12
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