index
:
dimension.git
android
faster-futures
master
physics
teapot
A high-performance photo-realistic 3-D renderer
Tavian Barnes <tavianator@tavianator.com>
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
libdimension
Commit message (
Expand
)
Author
Age
Files
Lines
*
Re-cast rays properly in intersections and merges.
Tavian Barnes
2010-04-06
1
-9
/
+38
*
Add CSG merges to libdimension.
Tavian Barnes
2010-04-06
1
-0
/
+125
*
Add CSG intersections to libdimension.
Tavian Barnes
2010-04-06
1
-0
/
+125
*
Add CSG unions to libdimension.
Tavian Barnes
2010-04-06
4
-0
/
+179
*
New dmnsn_bounding_box type.
Tavian Barnes
2010-04-06
7
-104
/
+129
*
New dmnsn_vector_min() and _max() functions.
Tavian Barnes
2010-04-06
2
-7
/
+22
*
Make inside_fn's return bool.
Tavian Barnes
2010-04-05
3
-8
/
+10
*
Set errno on failures.
Tavian Barnes
2010-04-01
22
-39
/
+117
*
Add --disable-png configure option.
Tavian Barnes
2010-04-01
2
-2
/
+61
*
Add --disable-gl configure option.
Tavian Barnes
2010-04-01
2
-2
/
+50
*
New dmnsn_clear_canvas() function.
Tavian Barnes
2010-03-24
2
-0
/
+14
*
Make float equality comparisons more relaxed.
Tavian Barnes
2010-03-19
2
-14
/
+17
*
Fix some warnings reported by clang static analysis.
Tavian Barnes
2010-03-18
1
-1
/
+0
*
Rename dmnsn_bvst_copy() to dmnsn_copy_bvst().
Tavian Barnes
2010-03-16
3
-3
/
+3
*
Handle nested refractive objects correctly.
Tavian Barnes
2010-03-02
1
-11
/
+24
*
Implement refraction.
Tavian Barnes
2010-02-25
1
-5
/
+39
*
Point the normal vectors away from the object.
Tavian Barnes
2010-02-25
5
-13
/
+10
*
Add the dmnsn_interior* to dmnsn_intersection*.
Tavian Barnes
2010-02-25
3
-11
/
+14
*
Forgot to dmnsn_delete_interior() in dmnsn_delete_object().
Tavian Barnes
2010-02-25
1
-0
/
+1
*
New dmnsn_interior* type.
Tavian Barnes
2010-02-25
7
-4
/
+99
*
Determine nthreads in dmnsn_new_scene().
Tavian Barnes
2010-02-23
2
-11
/
+12
*
Rename `limit' scene field to `reclimit'.
Tavian Barnes
2010-02-23
3
-11
/
+11
*
Revert "Use dmnsn_assert for array range checks."
Tavian Barnes
2010-02-10
1
-3
/
+14
*
Use dmnsn_assert for array range checks.
Tavian Barnes
2010-02-10
1
-14
/
+3
*
New dmnsn_assert() macro for invariant violations.
Tavian Barnes
2010-02-09
1
-0
/
+10
*
Add -rdynamic to make backtraces more helpful().
Tavian Barnes
2010-02-02
1
-1
/
+4
*
Fix up license blurbs and copyright year.
Tavian Barnes
2010-01-27
46
-46
/
+46
*
Check for empty array in dmnsn_array_pop().
Tavian Barnes
2010-01-18
1
-0
/
+5
*
Add proper range checks to dmnsn_array_insert() and _remove().
Tavian Barnes
2010-01-18
1
-4
/
+11
*
Don't use __FILE__ as a fallback for DMNSN_FUNC.
Tavian Barnes
2010-01-18
1
-1
/
+1
*
Use standard C for texture callback macros.
Tavian Barnes
2010-01-18
1
-28
/
+25
*
Make quality flags work in C++.
Tavian Barnes
2010-01-17
1
-2
/
+4
*
Missed some kD splay tree references.
Tavian Barnes
2010-01-17
1
-6
/
+6
*
Rename kD splay trees to Bounding Volume Splay Trees.
Tavian Barnes
2010-01-15
5
-104
/
+98
*
Don't convert to Lab on every dmnsn_add_color().
Tavian Barnes
2010-01-14
1
-4
/
+10
*
Some color handling fixes.
Tavian Barnes
2010-01-14
1
-6
/
+9
*
Don't reflect transparent colors.
Tavian Barnes
2010-01-14
1
-0
/
+2
*
Finally proper translucency semantics.
Tavian Barnes
2010-01-14
3
-45
/
+51
*
Collapse some repeated work in raytracing.
Tavian Barnes
2010-01-14
1
-18
/
+18
*
Match POV-Ray's default trace limit of 5.
Tavian Barnes
2010-01-14
1
-1
/
+1
*
Make number of raytracing worker threads configurable.
Tavian Barnes
2010-01-14
3
-12
/
+18
*
Match POV-Ray transparency semantics a bit better.
Tavian Barnes
2010-01-14
1
-2
/
+1
*
New use dmnsn_color_gradient() for weighted reflections.
Tavian Barnes
2010-01-13
3
-33
/
+21
*
Fold repeated dmnsn_line_point() calls.
Tavian Barnes
2010-01-13
1
-19
/
+11
*
Implement proper texture overloading.
Tavian Barnes
2010-01-13
1
-71
/
+48
*
Clean up internal raytracing API a bit.
Tavian Barnes
2010-01-13
3
-13
/
+20
*
Split finish_fn into diffuse_fn and specular_fn.
Tavian Barnes
2010-01-13
6
-40
/
+76
*
Implement reflection.
Tavian Barnes
2010-01-09
10
-57
/
+252
*
Calculate transformed surface normals correctly.
Tavian Barnes
2010-01-09
1
-3
/
+9
*
Clamp negative values in phong shading.
Tavian Barnes
2010-01-09
1
-1
/
+6
[next]