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* Optimize ray-AABB intersection tests a bit.Tavian Barnes2010-05-051-51/+29
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* Make dmnsn_new_prtree() handle empty scenes.Tavian Barnes2010-05-051-0/+6
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* Replace BVSTs with priority R-trees.Tavian Barnes2010-05-056-446/+606
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* Optimize cube intersection function a bit.Tavian Barnes2010-05-041-59/+82
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* Add dmnsn_{min,max}() inlines.Tavian Barnes2010-05-041-0/+14
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* Remove debugging code from dmnsn_list_sort().Tavian Barnes2010-05-031-8/+2
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* Fix list sorting.Tavian Barnes2010-05-012-9/+25
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* Implement list sorting.Tavian Barnes2010-04-302-18/+109
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* Use dmnsn_assert() for array and list range checks.Tavian Barnes2010-04-304-38/+19
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* Add a generic list type.Tavian Barnes2010-04-305-2/+244
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* Fix some includes.Tavian Barnes2010-04-2719-2/+19
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* Fix some spurious includes.Tavian Barnes2010-04-272-4/+3
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* Rename dmnsn_matrix_*_mul() to dmnsn_transform_*().Tavian Barnes2010-04-1710-38/+38
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* Don't render transparent shadows with transparency off.Tavian Barnes2010-04-171-1/+2
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* Fix canvas_pigments with negative coordinates.Tavian Barnes2010-04-151-7/+4
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* Add plane object.Tavian Barnes2010-04-153-0/+87
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* Support infinitely large bounding boxes.Tavian Barnes2010-04-152-10/+17
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* Add transformations to textures and pigments.Tavian Barnes2010-04-159-131/+149
| | | | | Also, object intersection callbacks are now responsible for handling their own transformations.
* New canvas pigment (image map).Tavian Barnes2010-04-133-0/+61
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* Remove a bunch of errno.h includes.Tavian Barnes2010-04-1319-19/+0
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* Fix low-quality renders.Tavian Barnes2010-04-111-0/+2
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* Get rid of some duplication in csg.c, and fix missed add of dmnsn_epsilon.Tavian Barnes2010-04-111-163/+23
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* Don't use dynamic memory for dmnsn_intersection's.Tavian Barnes2010-04-078-234/+224
| | | | Drops us from ~400,000 allocs to ~1000. Oops ><.
* Calculate CSG bounding boxes more accurately.Tavian Barnes2010-04-071-9/+3
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* New dmnsn_malloc() function, and friends.Tavian Barnes2010-04-0730-696/+411
| | | | | | I'm tired of checking for malloc failures everywhere, considering it never happens. So just bail out whenever it does. A lot of stuff is guaranteed to succeed if it returns now.
* Implement CSG differences in libdimension.Tavian Barnes2010-04-061-1/+139
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* Re-cast rays properly in intersections and merges.Tavian Barnes2010-04-061-9/+38
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* Add CSG merges to libdimension.Tavian Barnes2010-04-061-0/+125
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* Add CSG intersections to libdimension.Tavian Barnes2010-04-061-0/+125
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* Add CSG unions to libdimension.Tavian Barnes2010-04-064-0/+179
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* New dmnsn_bounding_box type.Tavian Barnes2010-04-067-104/+129
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* New dmnsn_vector_min() and _max() functions.Tavian Barnes2010-04-062-7/+22
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* Make inside_fn's return bool.Tavian Barnes2010-04-053-8/+10
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* Set errno on failures.Tavian Barnes2010-04-0122-39/+117
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* Add --disable-png configure option.Tavian Barnes2010-04-012-2/+61
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* Add --disable-gl configure option.Tavian Barnes2010-04-012-2/+50
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* New dmnsn_clear_canvas() function.Tavian Barnes2010-03-242-0/+14
| | | | Makes valgrind happier about the GL test.
* Make float equality comparisons more relaxed.Tavian Barnes2010-03-192-14/+17
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* Fix some warnings reported by clang static analysis.Tavian Barnes2010-03-181-1/+0
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* Rename dmnsn_bvst_copy() to dmnsn_copy_bvst().Tavian Barnes2010-03-163-3/+3
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* Handle nested refractive objects correctly.Tavian Barnes2010-03-021-11/+24
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* Implement refraction.Tavian Barnes2010-02-251-5/+39
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* Point the normal vectors away from the object.Tavian Barnes2010-02-255-13/+10
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* Add the dmnsn_interior* to dmnsn_intersection*.Tavian Barnes2010-02-253-11/+14
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* Forgot to dmnsn_delete_interior() in dmnsn_delete_object().Tavian Barnes2010-02-251-0/+1
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* New dmnsn_interior* type.Tavian Barnes2010-02-257-4/+99
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* Determine nthreads in dmnsn_new_scene().Tavian Barnes2010-02-232-11/+12
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* Rename `limit' scene field to `reclimit'.Tavian Barnes2010-02-233-11/+11
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* Revert "Use dmnsn_assert for array range checks."Tavian Barnes2010-02-101-3/+14
| | | | | | This reverts commit a4eb36a5df16fadfb0d86167acaaef7bd60daf7c. Having dmnsn_assert() in inline functions may change their definition depending on the value of NDEBUG, which violates C++ inline rules.
* Use dmnsn_assert for array range checks.Tavian Barnes2010-02-101-14/+3
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