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path: root/libdimension/texture.c
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* Consolidate reference counting code.Tavian Barnes2011-05-161-11/+6
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* Update email address.Tavian Barnes2011-03-081-1/+1
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* Split pigments and finishes into their own headers/sources.Tavian Barnes2010-12-021-63/+1
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* Make some empty parameter lists explicit.Tavian Barnes2010-11-301-3/+3
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* Rename dmnsn_*_init() to dmnsn_initialize_*().Tavian Barnes2010-11-221-10/+10
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* Document libdimension with Doxygen.Tavian Barnes2010-11-141-0/+5
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* Add quick_color to pigments.Tavian Barnes2010-11-081-3/+5
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* Fix double-init bug for inherited textures.Tavian Barnes2010-11-081-5/+6
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* Add pattern framework, impelement checker pattern.Tavian Barnes2010-11-061-0/+5
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* Add dmnsn_free() to match dmnsn_malloc().Tavian Barnes2010-09-261-4/+4
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* Rename `precompute' to `init'.Tavian Barnes2010-06-041-3/+3
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* Add refcounts to textures and interiors.Tavian Barnes2010-06-031-6/+13
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* Fix some copyright dates.Tavian Barnes2010-05-101-1/+1
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* Fix some includes.Tavian Barnes2010-04-271-0/+1
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* Add transformations to textures and pigments.Tavian Barnes2010-04-151-0/+21
| | | | | Also, object intersection callbacks are now responsible for handling their own transformations.
* Remove a bunch of errno.h includes.Tavian Barnes2010-04-131-1/+0
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* New dmnsn_malloc() function, and friends.Tavian Barnes2010-04-071-24/+11
| | | | | | I'm tired of checking for malloc failures everywhere, considering it never happens. So just bail out whenever it does. A lot of stuff is guaranteed to succeed if it returns now.
* Set errno on failures.Tavian Barnes2010-04-011-0/+7
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* New dmnsn_interior* type.Tavian Barnes2010-02-251-1/+1
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* Fix up license blurbs and copyright year.Tavian Barnes2010-01-271-1/+1
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* Split finish_fn into diffuse_fn and specular_fn.Tavian Barnes2010-01-131-1/+2
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* Implement reflection.Tavian Barnes2010-01-091-3/+4
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* Separate finishes into single-purpose finishes.Tavian Barnes2009-12-231-1/+3
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* Add support for finishes (BRDFs).Tavian Barnes2009-11-091-2/+27
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* Fix some memory leaks.Tavian Barnes2009-10-191-2/+7
| | | | | dmnsn_delete_pigment() was not using the free_fn, and kD splay trees were not being deleted after raytracing finished.
* Improve garbage handling of dmnsn_delete_object().Tavian Barnes2009-10-191-1/+4
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* Add destructor callbacks for polymorphic C types, and use their baseTavian Barnes2009-07-161-2/+10
| | | | dmnsn_delete_*() function.
* Begin dmnsn_texture* type.Tavian Barnes2009-07-121-0/+50