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* Add custom fatal error handler test.Tavian Barnes2012-01-012-0/+41
* Make triangles smooth.Tavian Barnes2011-12-171-1/+1
* Re-think colors.Tavian Barnes2011-12-142-24/+35
* Be more consistent about using sRGB in the client.Tavian Barnes2011-11-281-9/+7
* Use Rouillier and Zimmerman's version of the Uspensky algorithm.Tavian Barnes2011-10-311-8/+8
* Make API more consistent.Tavian Barnes2011-10-303-9/+9
* Rename progress objects to future objects.Tavian Barnes2011-10-192-4/+4
* Add ImageMaps to Python module.Tavian Barnes2011-09-182-1/+23
* Use a more interesting pattern than "blue" for canvas import/export tests.Tavian Barnes2011-08-295-6/+68
* Use DMNSN_INTERNAL for prtree functions.Tavian Barnes2011-08-251-2/+3
* Rename dimension-impl.h to dimension-internal.hTavian Barnes2011-08-251-1/+1
* Replace sky_spheres with a single background pigment.Tavian Barnes2011-08-211-8/+3
* Handle reflection correctly in the client.Tavian Barnes2011-08-181-4/+2
* Wrap pthread API to reduce duplicated error tests.Tavian Barnes2011-08-021-1/+1
* Remove color_maps.Tavian Barnes2011-07-281-49/+89
* Implement triangles.Tavian Barnes2011-07-131-0/+33
* Clean up tests a bit.Tavian Barnes2011-07-131-10/+12
* Use a default diffuse amount of 0.7.Tavian Barnes2011-06-171-1/+1
* Use propper extensions for tests.Tavian Barnes2011-06-141-12/+12
* Vast libdimension API and internals improvements.Tavian Barnes2011-06-132-27/+38
* Make lights more generic to support directional lights.Tavian Barnes2011-05-301-1/+1
* Handle sRGB gamma correctly.Tavian Barnes2011-05-281-8/+16
* Add refcounts to cameras.Tavian Barnes2011-05-211-2/+3
* Switch to Blender model of filtered transparency.Tavian Barnes2011-05-201-3/+3
* Add a refcount to canvases.Tavian Barnes2011-05-201-1/+1
* Fix leak in failure path in GL test.Tavian Barnes2011-05-171-0/+1
* Add a refcount to objects.Tavian Barnes2011-05-162-5/+5
* Group tests and benchmarks with the corresponding source code.Tavian Barnes2011-05-1513-0/+1105