Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Cleanup raytracing code a bit. | Tavian Barnes | 2009-06-29 | 1 | -16/+16 | |
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* | Remove thread-synchronization from arrays, which was way too slow, and | Tavian Barnes | 2009-06-29 | 1 | -1/+1 | |
| | | | | only really needed for dmnsn_progress anyway. | |||||
* | Make raytracing multi-threaded again. | Tavian Barnes | 2009-06-29 | 1 | -14/+115 | |
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* | Add lots of comments, and some code fixes discovered in the process. | Tavian Barnes | 2009-06-26 | 1 | -3/+12 | |
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* | New raytrace.h header, with async raytrace interface. | Tavian Barnes | 2009-06-26 | 1 | -67/+86 | |
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* | New dmnsn_array_size() thread-safe function. | Tavian Barnes | 2009-06-23 | 1 | -2/+2 | |
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* | Use z-index coloring for ray-tracing. | Tavian Barnes | 2009-06-14 | 1 | -9/+19 | |
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* | Add a transformation matrix to objects. | Tavian Barnes | 2009-06-14 | 1 | -3/+7 | |
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* | Return NULL in dmnsn_raytrace_scene_thread(). | Tavian Barnes | 2009-06-14 | 1 | -0/+2 | |
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* | Make raytracing engine multi-threaded. | Tavian Barnes | 2009-06-14 | 1 | -0/+103 | |