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* Remove thread-synchronization from arrays, which was way too slow, andTavian Barnes2009-06-291-1/+1
| | | | only really needed for dmnsn_progress anyway.
* Make raytracing multi-threaded again.Tavian Barnes2009-06-291-14/+115
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* Add lots of comments, and some code fixes discovered in the process.Tavian Barnes2009-06-261-3/+12
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* New raytrace.h header, with async raytrace interface.Tavian Barnes2009-06-261-67/+86
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* New dmnsn_array_size() thread-safe function.Tavian Barnes2009-06-231-2/+2
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* Use z-index coloring for ray-tracing.Tavian Barnes2009-06-141-9/+19
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* Add a transformation matrix to objects.Tavian Barnes2009-06-141-3/+7
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* Return NULL in dmnsn_raytrace_scene_thread().Tavian Barnes2009-06-141-0/+2
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* Make raytracing engine multi-threaded.Tavian Barnes2009-06-141-0/+103