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path: root/libdimension/prtree.h
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* Get rid of include guards on sub-headers.Tavian Barnes2011-05-161-5/+0
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* Cache previous intersections in dmnsn_prtree_intersection().Tavian Barnes2011-04-201-1/+2
| | | | | Due to geometric locality of rays, this provides a very large speedup for most scenes.
* Add some missing documentation.Tavian Barnes2011-03-081-3/+5
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* Update email address.Tavian Barnes2011-03-081-1/+1
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* Fix license years.Tavian Barnes2011-02-171-1/+1
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* Flatten the pre-order traversal of the PR-tree for better cache locality.Tavian Barnes2011-02-091-5/+1
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* Document libdimension with Doxygen.Tavian Barnes2010-11-141-5/+12
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* Make DMNSN_PRTREE_B and internal types local to prtree.c.Tavian Barnes2010-07-181-11/+1
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* New bounding box special constructors.Tavian Barnes2010-06-061-0/+1
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* New dmnsn_prtree_inside() function, rename dmnsn_prtree_search().Tavian Barnes2010-06-061-2/+3
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* Store the bounding boxes of child PR-tree nodes in the parent.Tavian Barnes2010-05-201-4/+4
| | | | This improves cache locality and is good for about a 10% performance boost.
* Don't store unbounded objects (planes, etc.) in the PR-tree.Tavian Barnes2010-05-071-3/+8
| | | | | Keep them in a dmnsn_array* instead. This makes the tree better and saves us some search time.
* Replace BVSTs with priority R-trees.Tavian Barnes2010-05-051-0/+51