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* Add precompute callback to objects.Tavian Barnes2010-05-311-4/+10
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* Fix some copyright dates.Tavian Barnes2010-05-101-1/+1
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* Fix some includes.Tavian Barnes2010-04-271-0/+1
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* Rename dmnsn_matrix_*_mul() to dmnsn_transform_*().Tavian Barnes2010-04-171-4/+4
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* Add transformations to textures and pigments.Tavian Barnes2010-04-151-0/+25
| | | | | Also, object intersection callbacks are now responsible for handling their own transformations.
* Remove a bunch of errno.h includes.Tavian Barnes2010-04-131-1/+0
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* Don't use dynamic memory for dmnsn_intersection's.Tavian Barnes2010-04-071-15/+0
| | | | Drops us from ~400,000 allocs to ~1000. Oops ><.
* New dmnsn_malloc() function, and friends.Tavian Barnes2010-04-071-15/+7
| | | | | | I'm tired of checking for malloc failures everywhere, considering it never happens. So just bail out whenever it does. A lot of stuff is guaranteed to succeed if it returns now.
* Set errno on failures.Tavian Barnes2010-04-011-0/+3
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* Forgot to dmnsn_delete_interior() in dmnsn_delete_object().Tavian Barnes2010-02-251-0/+1
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* New dmnsn_interior* type.Tavian Barnes2010-02-251-3/+4
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* Fix up license blurbs and copyright year.Tavian Barnes2010-01-271-1/+1
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* Clean up some dmnsn_new_*() functions.Tavian Barnes2009-10-261-1/+1
| | | | | Rather than special-case every failed memory allocation, just make dmnsn_delete_*() more robust and call it.
* Improve garbage handling of dmnsn_delete_object().Tavian Barnes2009-10-191-0/+1
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* New C++ wrapper for dmnsn_texture*.Tavian Barnes2009-07-161-0/+18
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* Add destructor callbacks for polymorphic C types, and use their baseTavian Barnes2009-07-161-2/+8
| | | | dmnsn_delete_*() function.
* Begin dmnsn_texture* type.Tavian Barnes2009-07-121-0/+1
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* Update license copyrights to 2009.Tavian Barnes2009-07-081-1/+1
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* Add lots of comments, and some code fixes discovered in the process.Tavian Barnes2009-06-261-0/+2
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* Add a transformation matrix to objects.Tavian Barnes2009-06-141-1/+5
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* Begin object type, with sphere example.Tavian Barnes2009-05-131-0/+34