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path: root/libdimension/finishes.c
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* Split up objects, finishes, pigments, lights, cameras, etc.Tavian Barnes2010-01-061-221/+0
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* Clean up finish combination allocation semantics.tavianator2009-12-271-15/+29
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* Separate finishes into single-purpose finishes.Tavian Barnes2009-12-231-21/+153
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* Implement phong shading.Tavian Barnes2009-11-171-10/+41
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* Make finish callback a propper BRDF.Tavian Barnes2009-11-171-4/+7
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* Use "diffuse" instead of "specular" for diffuse finish.Tavian Barnes2009-11-171-4/+4
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* Add support for finishes (BRDFs).Tavian Barnes2009-11-091-0/+41