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* Use dmnsn_assert for array range checks.Tavian Barnes2010-02-101-14/+3
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* New dmnsn_assert() macro for invariant violations.Tavian Barnes2010-02-091-0/+10
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* Fix up license blurbs and copyright year.Tavian Barnes2010-01-2718-18/+18
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* Check for empty array in dmnsn_array_pop().Tavian Barnes2010-01-181-0/+5
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* Add proper range checks to dmnsn_array_insert() and _remove().Tavian Barnes2010-01-181-4/+11
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* Don't use __FILE__ as a fallback for DMNSN_FUNC.Tavian Barnes2010-01-181-1/+1
| | | | We already print __FILE__, so that would look weird.
* Make quality flags work in C++.Tavian Barnes2010-01-171-2/+4
| | | | C++ doesn't handle bitwise ops for enum types.
* Make number of raytracing worker threads configurable.Tavian Barnes2010-01-141-0/+3
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* New use dmnsn_color_gradient() for weighted reflections.Tavian Barnes2010-01-131-1/+1
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* Clean up internal raytracing API a bit.Tavian Barnes2010-01-131-0/+5
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* Split finish_fn into diffuse_fn and specular_fn.Tavian Barnes2010-01-131-6/+10
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* Implement reflection.Tavian Barnes2010-01-094-3/+13
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* Make recursion limit a scene parameter.Tavian Barnes2010-01-081-0/+3
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* Kill DMNSN_RENDER_OBJECTS.Tavian Barnes2010-01-081-5/+4
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* Make quality settings into flags.Tavian Barnes2010-01-061-8/+8
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* Separate finishes into single-purpose finishes.Tavian Barnes2009-12-232-6/+11
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* Work in sRGB to be more like POV-Ray.Tavian Barnes2009-12-072-9/+3
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* Fake camera semantics until I figure out the real ones.Tavian Barnes2009-11-271-0/+16
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* Add source filename to dmnsn_error() output.Tavian Barnes2009-11-251-2/+5
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* Use dmnsn_new_*() rather than dmnsn_*_construct().Tavian Barnes2009-11-191-6/+6
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* Translucency support.Tavian Barnes2009-11-182-0/+2
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* Use CIE 1931 RGB for dmnsn_color_illuminate().Tavian Barnes2009-11-171-1/+8
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* Implement phong shading.Tavian Barnes2009-11-171-2/+3
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* Make finish callback a propper BRDF.Tavian Barnes2009-11-172-3/+14
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* Use "diffuse" instead of "specular" for diffuse finish.Tavian Barnes2009-11-171-2/+2
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* Use finishes.Tavian Barnes2009-11-091-0/+1
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* Add support for finishes (BRDFs).Tavian Barnes2009-11-092-0/+58
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* Calculate surface normals in intersection callbacks.Tavian Barnes2009-11-091-0/+3
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* Store inverse object transformation in a separate field.Tavian Barnes2009-11-091-1/+1
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* Rudimentary light/shadow handling.Tavian Barnes2009-11-092-3/+4
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* Add lights to scenes.Tavian Barnes2009-11-091-3/+6
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* Add support for lights.Tavian Barnes2009-11-092-0/+77
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* Clean up some dmnsn_new_*() functions.Tavian Barnes2009-10-261-10/+11
| | | | | Rather than special-case every failed memory allocation, just make dmnsn_delete_*() more robust and call it.
* Don't check if it's too late to add canvas optimizers.Tavian Barnes2009-10-261-3/+2
| | | | This fixes some errors displayed by concurrency checkers like helgrind and drd.
* Allow custom fatal error handlers.Tavian Barnes2009-10-181-0/+8
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* Add bounding boxes to objects.Tavian Barnes2009-10-051-0/+3
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* Actully guarantee array allocation in dmnsn_new_array().Tavian Barnes2009-10-051-3/+5
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* New benchmarking suite.Tavian Barnes2009-10-041-1/+2
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* Don't take a transformation matrix in dmnsn_new_perspective_camera().Tavian Barnes2009-07-161-2/+2
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* Have camera callbacks take canvas coordinates as doubles.Tavian Barnes2009-07-161-2/+1
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* Add support for default textures.Tavian Barnes2009-07-161-0/+10
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* Render pigments.Tavian Barnes2009-07-162-0/+4
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* New C++ wrapper for dmnsn_texture*.Tavian Barnes2009-07-161-0/+1
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* New dmnsn_intersection* type for ray-object intersections.Tavian Barnes2009-07-161-6/+20
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* Add destructor callbacks for polymorphic C types, and use their baseTavian Barnes2009-07-167-15/+17
| | | | dmnsn_delete_*() function.
* Add ability to set rendering quality.Tavian Barnes2009-07-121-0/+7
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* Begin dmnsn_texture* type.Tavian Barnes2009-07-123-2/+95
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* Implement removing/inserting in the middle of a dmnsn_array*.Tavian Barnes2009-07-091-0/+28
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* Code formatting.Tavian Barnes2009-07-091-1/+1
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* Update license copyrights to 2009.Tavian Barnes2009-07-0814-14/+14
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