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* Missing `void' in argument list.Tavian Barnes2010-10-201-1/+1
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* Inline some commonly-used functions.Tavian Barnes2010-10-182-3/+34
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* Don't assume M_PI will be defined.Tavian Barnes2010-09-301-2/+2
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* Make parts of the progress API internal.Tavian Barnes2010-09-291-13/+1
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* Add a timer API to libdimension.Tavian Barnes2010-09-262-0/+38
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* Add dmnsn_free() to match dmnsn_malloc().Tavian Barnes2010-09-263-4/+5
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* Optimize DMNSN_ARRAY_FOREACH() a bit.Tavian Barnes2010-09-191-3/+3
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* Support closed cylinders.Tavian Barnes2010-08-141-1/+3
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* Add cylinders to libdimension.Tavian Barnes2010-08-141-0/+3
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* Optimize PR-tree construction a bit.Tavian Barnes2010-08-011-0/+8
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* Fix some -W{strict,missing}-prototypes warnings.Tavian Barnes2010-07-3111-18/+18
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* Use dmnsn_min() and _max() in dmnsn_vector_min() and _max().Tavian Barnes2010-07-181-10/+10
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* Don't expose the contents of struct dmnsn_progress.Tavian Barnes2010-07-141-23/+1
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* New dmnsn_radians() and dmnsn_degrees() conversion functions.Tavian Barnes2010-07-031-1/+13
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* Add some macros to make printf()-ing geometric types easier.Tavian Barnes2010-06-201-0/+18
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* Bulk-load CSG unions.Tavian Barnes2010-06-141-1/+1
| | | | The old way made O(n) PR-trees for no particular reason.
* New dmnsn_bounding_box_is_infinite() predicate.Tavian Barnes2010-06-061-0/+7
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* New bounding box special constructors.Tavian Barnes2010-06-061-0/+20
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* Add children to dmnsn_objects, which enables splitting unions.Tavian Barnes2010-06-051-0/+3
| | | | Also, use PR-trees for unions internally.
* Rename `precompute' to `init'.Tavian Barnes2010-06-042-5/+5
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* Add refcounts to textures and interiors.Tavian Barnes2010-06-032-0/+6
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* Add precompute callback to objects.Tavian Barnes2010-05-311-0/+2
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* Precompute objects in dmnsn_raytrace_scene() rather than dmnsn_new_prtree().Tavian Barnes2010-05-301-0/+2
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* New dmnsn_vector_element() function.Tavian Barnes2010-05-181-0/+25
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* Fix some copyright dates.Tavian Barnes2010-05-1018-18/+18
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* Write some more docs, and fix a couple things noticed while writing them.Tavian Barnes2010-05-101-3/+3
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* New DMNSN_ARRAY_FOREACH() macro, faster than iterating with dmnsn_array_get().Tavian Barnes2010-05-081-1/+21
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* New dmnsn_array_from_list() function.Tavian Barnes2010-05-071-7/+9
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* Use C99 for loop initializers.Tavian Barnes2010-05-052-7/+9
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* Add dmnsn_{min,max}() inlines.Tavian Barnes2010-05-041-0/+14
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* Fix list sorting.Tavian Barnes2010-05-011-7/+8
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* Implement list sorting.Tavian Barnes2010-04-301-18/+52
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* Use dmnsn_assert() for array and list range checks.Tavian Barnes2010-04-303-38/+18
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* Add a generic list type.Tavian Barnes2010-04-302-2/+196
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* Fix some includes.Tavian Barnes2010-04-271-1/+1
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* Fix some spurious includes.Tavian Barnes2010-04-272-4/+3
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* Rename dmnsn_matrix_*_mul() to dmnsn_transform_*().Tavian Barnes2010-04-172-7/+7
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* Add plane object.Tavian Barnes2010-04-151-0/+3
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* Add transformations to textures and pigments.Tavian Barnes2010-04-152-0/+15
| | | | | Also, object intersection callbacks are now responsible for handling their own transformations.
* New canvas pigment (image map).Tavian Barnes2010-04-131-0/+2
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* Don't use dynamic memory for dmnsn_intersection's.Tavian Barnes2010-04-071-7/+3
| | | | Drops us from ~400,000 allocs to ~1000. Oops ><.
* New dmnsn_malloc() function, and friends.Tavian Barnes2010-04-073-23/+42
| | | | | | I'm tired of checking for malloc failures everywhere, considering it never happens. So just bail out whenever it does. A lot of stuff is guaranteed to succeed if it returns now.
* Add CSG unions to libdimension.Tavian Barnes2010-04-061-0/+33
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* New dmnsn_bounding_box type.Tavian Barnes2010-04-062-6/+20
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* New dmnsn_vector_min() and _max() functions.Tavian Barnes2010-04-061-0/+20
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* Make inside_fn's return bool.Tavian Barnes2010-04-051-2/+4
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* New dmnsn_clear_canvas() function.Tavian Barnes2010-03-241-0/+1
| | | | Makes valgrind happier about the GL test.
* Make float equality comparisons more relaxed.Tavian Barnes2010-03-191-1/+17
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* Add the dmnsn_interior* to dmnsn_intersection*.Tavian Barnes2010-02-251-3/+4
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* New dmnsn_interior* type.Tavian Barnes2010-02-252-0/+45
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