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path: root/libdimension/dimension/object.h
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* objects: Refactor how bounding and initialization work.Tavian Barnes2014-06-071-20/+25
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* objects: Use a vtable to shrink object structs.Tavian Barnes2014-06-061-7/+12
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* object: Kill pool parameter to dmnsn_init_object().Tavian Barnes2014-06-061-2/+1
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* object: Use pool.Tavian Barnes2014-05-311-18/+6
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* light: Get rid of ->ptr field.Tavian Barnes2014-05-261-1/+1
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* Coding style fixes.Tavian Barnes2014-05-261-1/+1
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* object: Get rid of void *ptr field.Tavian Barnes2014-05-261-4/+14
| | | | | | Instead, allow dmnsn_object to be embedded in a larger struct. This gives a consistent 1% speed boost.
* Add debugging tests for NaN values.Tavian Barnes2012-02-061-0/+4
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* Make refcount declarations uniform.Tavian Barnes2011-12-151-1/+1
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* Make API more consistent.Tavian Barnes2011-10-301-1/+1
| | | | Object methods should be dmnsn_<object>_<fn>().
* Transform normals as pseudovectors, not vectors.Tavian Barnes2011-09-141-22/+5
| | | | | | | | Also clarify the vector transformation API. Instead of dmnsn_transform_vector(), we have: - dmnsn_transform_point() - dmnsn_transform_direction() - dmnsn_transform_normal()
* Use dmnsn_object::intrinsic_trans from Python.Tavian Barnes2011-09-121-1/+1
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* Support multiple texture assignment properly.Tavian Barnes2011-07-261-8/+13
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* Vast libdimension API and internals improvements.Tavian Barnes2011-06-131-9/+6
| | | | | Couldn't really do these while I was trying to be POV-Ray compatible, 'cause they would've broken compatibility.
* Don't allocate reference counts on the heap.Tavian Barnes2011-05-281-1/+1
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* Rename to dmnsn_vector_normalized().Tavian Barnes2011-05-181-1/+1
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* Add a refcount to objects.Tavian Barnes2011-05-161-0/+3
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* Get rid of include guards on sub-headers.Tavian Barnes2011-05-161-5/+0
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* Don't use awkward (*fptr)() syntax.Tavian Barnes2011-04-031-2/+2
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* Update email address.Tavian Barnes2011-03-081-1/+1
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* Fix license years.Tavian Barnes2011-02-171-1/+1
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* Make dmnsn_object_{intersection,inside}() inline.Tavian Barnes2011-02-091-3/+40
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* Rename dmnsn_*_init() to dmnsn_initialize_*().Tavian Barnes2010-11-221-3/+3
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* End sentences with periods.Tavian Barnes2010-11-151-10/+13
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* Document libdimension with Doxygen.Tavian Barnes2010-11-141-33/+68
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* Factor out transformation code from object callbacks.Tavian Barnes2010-11-061-15/+5
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* Inline some commonly-used functions.Tavian Barnes2010-10-181-2/+16
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* Fix some -W{strict,missing}-prototypes warnings.Tavian Barnes2010-07-311-1/+1
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* Add children to dmnsn_objects, which enables splitting unions.Tavian Barnes2010-06-051-0/+3
| | | | Also, use PR-trees for unions internally.
* Rename `precompute' to `init'.Tavian Barnes2010-06-041-3/+3
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* Add precompute callback to objects.Tavian Barnes2010-05-311-0/+2
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* Fix some copyright dates.Tavian Barnes2010-05-101-1/+1
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* Rename dmnsn_matrix_*_mul() to dmnsn_transform_*().Tavian Barnes2010-04-171-1/+1
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* Add transformations to textures and pigments.Tavian Barnes2010-04-151-0/+4
| | | | | Also, object intersection callbacks are now responsible for handling their own transformations.
* Don't use dynamic memory for dmnsn_intersection's.Tavian Barnes2010-04-071-7/+3
| | | | Drops us from ~400,000 allocs to ~1000. Oops ><.
* New dmnsn_bounding_box type.Tavian Barnes2010-04-061-1/+1
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* Make inside_fn's return bool.Tavian Barnes2010-04-051-2/+4
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* Add the dmnsn_interior* to dmnsn_intersection*.Tavian Barnes2010-02-251-3/+4
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* New dmnsn_interior* type.Tavian Barnes2010-02-251-0/+3
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* Fix up license blurbs and copyright year.Tavian Barnes2010-01-271-1/+1
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* Calculate surface normals in intersection callbacks.Tavian Barnes2009-11-091-0/+3
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* Store inverse object transformation in a separate field.Tavian Barnes2009-11-091-1/+1
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* Add bounding boxes to objects.Tavian Barnes2009-10-051-0/+3
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* New C++ wrapper for dmnsn_texture*.Tavian Barnes2009-07-161-0/+1
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* New dmnsn_intersection* type for ray-object intersections.Tavian Barnes2009-07-161-6/+20
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* Add destructor callbacks for polymorphic C types, and use their baseTavian Barnes2009-07-161-0/+5
| | | | dmnsn_delete_*() function.
* Begin dmnsn_texture* type.Tavian Barnes2009-07-121-2/+4
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* Update license copyrights to 2009.Tavian Barnes2009-07-081-1/+1
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* Add lots of comments, and some code fixes discovered in the process.Tavian Barnes2009-06-261-3/+4
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* Add a transformation matrix to objects.Tavian Barnes2009-06-141-0/+3
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