Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Implement phong shading. | Tavian Barnes | 2009-11-17 | 1 | -2/+3 |
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* | Use "diffuse" instead of "specular" for diffuse finish. | Tavian Barnes | 2009-11-17 | 1 | -2/+2 |
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* | Add support for finishes (BRDFs). | Tavian Barnes | 2009-11-09 | 1 | -0/+31 |