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path: root/libdimension/dimension/finishes.h
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* Separate finishes into single-purpose finishes.Tavian Barnes2009-12-231-3/+8
* Implement phong shading.Tavian Barnes2009-11-171-2/+3
* Use "diffuse" instead of "specular" for diffuse finish.Tavian Barnes2009-11-171-2/+2
* Add support for finishes (BRDFs).Tavian Barnes2009-11-091-0/+31