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* Use a default diffuse amount of 0.7.Tavian Barnes2011-06-171-1/+1
| | | | | POV-Ray's default of 0.6 was added to a 0.1 ambient. But when you do the sRGB correctly, 0.6 + 0.1 ~= 0.6.
* Add pigment= and finish= shorthand to Object.__init__().Tavian Barnes2011-06-171-24/+20
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* Use /usr/bin/env python3 rather than /usr/bin/python3.Tavian Barnes2011-06-164-4/+4
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* Make python module more "pythonic".Tavian Barnes2011-06-154-34/+34
| | | | Use lower_case instead of mixedCase, and add docstrings.
* Use propper extensions for tests.Tavian Barnes2011-06-141-0/+1
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* Fix rotational alignment.Tavian Barnes2011-06-141-4/+4
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* Use Cython for the Python module.Tavian Barnes2011-06-132-21/+140
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* Add transform() to Python Objects.Tavian Barnes2011-05-291-5/+5
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* Add cameras, objects, and spheres to Python module.Tavian Barnes2011-05-222-3/+17
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* Switch to Blender model of filtered transparency.Tavian Barnes2011-05-201-5/+5
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* Add Canvases to the Python module.Tavian Barnes2011-05-203-1/+70
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* Add Colors to the Python extension.Tavian Barnes2011-05-202-0/+56
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* Fix Matrix repr() and tests.Tavian Barnes2011-05-201-12/+26
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* Add matricies to Python module.Tavian Barnes2011-05-191-0/+13
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* Implement Vectors in python.Tavian Barnes2011-05-182-1/+54
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* Add dieOnWarnings() to python module.Tavian Barnes2011-05-171-0/+3
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* Split python Scenes into a new source file, add python tests.Tavian Barnes2011-05-162-0/+53