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* Clean up finish combination allocation semantics.tavianator2009-12-271-14/+4
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* Separate finishes into single-purpose finishes.Tavian Barnes2009-12-231-2/+16
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* Differentiate between colors and vectors in the AST.Tavian Barnes2009-12-211-3/+2
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* Make symbol table semantics line up with povray's.Tavian Barnes2009-12-191-1/+2
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* Implement a symbol table.Tavian Barnes2009-12-191-6/+21
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* Forgot fclose() in dmnsn_realize_string().Tavian Barnes2009-12-191-1/+5
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* Preliminary dmnsn_realize_string(), just in case.Tavian Barnes2009-12-171-0/+13
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* Tokenize on-the-fly.Tavian Barnes2009-12-171-2/+12
| | | | | No more manual tokenization and parsing, giving a simpler interface. Also, this brings us closer to a dmnsn_realize_string() interface.
* Accept width and height command-line arguments.Tavian Barnes2009-12-161-7/+0
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* Support the 'direction' camera item.Tavian Barnes2009-12-161-0/+4
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* Finish camera placement routine.Tavian Barnes2009-11-271-44/+89
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* Fake camera semantics until I figure out the real ones.Tavian Barnes2009-11-271-42/+176
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* Add cameras to grammar.Tavian Barnes2009-11-261-0/+3
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* Implement background colors.Tavian Barnes2009-11-261-3/+6
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* Implement point lights.Tavian Barnes2009-11-251-33/+32
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* Support solid-color pigments.Tavian Barnes2009-11-251-0/+134
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* Support scaling and translation transformations.Tavian Barnes2009-11-251-0/+31
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* Implement object modifiers and rotation.Tavian Barnes2009-11-251-34/+62
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* Use dmnsn_new_*() rather than dmnsn_*_construct().Tavian Barnes2009-11-191-12/+12
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* Store inverse object transformation in a separate field.Tavian Barnes2009-11-091-2/+0
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* Make dmnsn_delete_scene() delete the scene's elements too.Tavian Barnes2009-11-091-19/+3
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* Parse arithmetic expressions.Tavian Barnes2009-11-041-8/+35
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* Handle spheres.Tavian Barnes2009-11-041-10/+75
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* Don't flip boxes that are specified backwards.Tavian Barnes2009-10-301-3/+6
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* Refactor parsing and realization a bit.Tavian Barnes2009-10-301-23/+38
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* (Sort of) realize boxes.Tavian Barnes2009-10-301-1/+70
| | | | We now have a working rendering from an SDL input, kinda!
* (Sort of) parse boxes.Tavian Barnes2009-10-301-2/+48
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* Skeleton of parser and realizer.Tavian Barnes2009-10-291-0/+28