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* Promote to floats whenever integer overflow occurs.Tavian Barnes2010-11-191-8/+6
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* Add 'sturm' modifier to the AST anyway.Tavian Barnes2010-11-191-2/+8
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* Add quick_color to pigments.Tavian Barnes2010-11-081-0/+6
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* Remove useless array node from color-lists.Tavian Barnes2010-11-081-7/+3
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* Add gradient pattern support to dimension.Tavian Barnes2010-11-081-0/+48
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* Support checkered pigments in dimension.Tavian Barnes2010-11-071-4/+26
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* Add torii to dimension.Tavian Barnes2010-10-261-0/+34
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* Add cones to dimension.Tavian Barnes2010-10-201-0/+13
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* Add dmnsn_free() to match dmnsn_malloc().Tavian Barnes2010-09-261-3/+3
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* Add cylinder support to dimension.Tavian Barnes2010-08-151-0/+20
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* Plug leak in transformation parsing.Tavian Barnes2010-07-031-0/+1
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* Abstract syntax tree improvements.Tavian Barnes2010-06-191-43/+41
| | | | Keep objects in a single DMNSN_AST_OBJECT node type.
* Fully implement POV-Ray transformations.Tavian Barnes2010-06-171-3/+105
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* New DMNSN_ARRAY_FOREACH() macro, faster than iterating with dmnsn_array_get().Tavian Barnes2010-05-081-10/+6
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* Use C99 for loop initializers.Tavian Barnes2010-05-051-4/+2
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* Typo in comment.Tavian Barnes2010-04-271-1/+1
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* Give backtraces for diagnostics from macros and include files.Tavian Barnes2010-04-181-0/+8
| | | | | Partly this means that dmnsn_diagnostic() can't be called anywhere except during parsing, because the dmnsn_parse_location::parent pointers dangle.
* Plug memory leak in object parsing failure path.Tavian Barnes2010-04-181-42/+45
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* Have dmnsn_diagnostic() take a dmnsn_parse_location.Tavian Barnes2010-04-181-9/+3
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* Support objects in object{} blocks.Tavian Barnes2010-04-181-0/+22
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* Support all object identifier types.Tavian Barnes2010-04-181-1/+6
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* Implement image_{width,height}.Tavian Barnes2010-04-161-0/+8
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* Initial support for image_maps.Tavian Barnes2010-04-151-0/+18
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* Support transforming pigments and textures in dimension.Tavian Barnes2010-04-151-1/+15
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* Support planes in dimension.Tavian Barnes2010-04-151-0/+13
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* Improve CSG and light handling.Tavian Barnes2010-04-101-3/+4
| | | | | | - Lights can be inside CSG objects - Lights can be modified by transformations - CSG objects can contain only one object
* New dmnsn_malloc() function, and friends.Tavian Barnes2010-04-071-14/+3
| | | | | | I'm tired of checking for malloc failures everywhere, considering it never happens. So just bail out whenever it does. A lot of stuff is guaranteed to succeed if it returns now.
* Implement CSG in front-end.Tavian Barnes2010-04-071-0/+51
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* Plug memory leak.Tavian Barnes2010-03-311-0/+2
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* Support object identifiers.Tavian Barnes2010-03-311-8/+63
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* Standardise diagnostics a bit.Tavian Barnes2010-03-231-1/+1
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* Implement macro support.Tavian Barnes2010-03-231-7/+18
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* Implement most vector functions.Tavian Barnes2010-03-231-0/+15
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* Support the ternary operator.Tavian Barnes2010-03-221-1/+41
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* Handle built-in vector IDs the same way as floats.Tavian Barnes2010-03-221-27/+13
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* Add built-in float constants.Tavian Barnes2010-03-221-0/+21
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* Support max() and min().Tavian Barnes2010-03-201-0/+22
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* Implement almost all float functions.Tavian Barnes2010-03-201-0/+48
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* A bunch more float functions.Tavian Barnes2010-03-201-0/+45
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* Support exp().Tavian Barnes2010-03-191-0/+3
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* Implement unit vectors.Tavian Barnes2010-03-091-0/+6
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* Don't treat colors and vectors as different types.Tavian Barnes2010-03-081-5/+1
| | | | | This allows things like 0.5*White, where White was #defined to be a color. POV-Ray's colors.inc almost parses now.
* Allow bare finishes in object modifiers.Tavian Barnes2010-02-281-3/+2
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* Parse interiors.Tavian Barnes2010-02-251-0/+19
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* Support #include.Tavian Barnes2010-02-091-1/+7
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* "Support" the #version directive.Tavian Barnes2010-02-051-1/+1
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* Fix #line off-by-one :)Tavian Barnes2010-02-031-1/+1
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* Add #line markers to {common,grammar,directives}.{prologue,declarations,...}.Tavian Barnes2010-02-021-0/+2
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* Use dmnsn_new_ast_integer() in parsers.Tavian Barnes2010-02-021-8/+1
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* Implement #declare, #local, and #undef in middle tier.Tavian Barnes2010-02-011-0/+506
Oh God this is ugly...