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* Handle built-in vector IDs the same way as floats.Tavian Barnes2010-03-221-27/+13
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* Add built-in float constants.Tavian Barnes2010-03-221-0/+21
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* Support max() and min().Tavian Barnes2010-03-201-0/+22
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* Implement almost all float functions.Tavian Barnes2010-03-201-0/+48
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* A bunch more float functions.Tavian Barnes2010-03-201-0/+45
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* Support exp().Tavian Barnes2010-03-191-0/+3
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* Implement unit vectors.Tavian Barnes2010-03-091-0/+6
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* Don't treat colors and vectors as different types.Tavian Barnes2010-03-081-5/+1
| | | | | This allows things like 0.5*White, where White was #defined to be a color. POV-Ray's colors.inc almost parses now.
* Allow bare finishes in object modifiers.Tavian Barnes2010-02-281-3/+2
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* Parse interiors.Tavian Barnes2010-02-251-0/+19
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* Support #include.Tavian Barnes2010-02-091-1/+7
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* "Support" the #version directive.Tavian Barnes2010-02-051-1/+1
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* Fix #line off-by-one :)Tavian Barnes2010-02-031-1/+1
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* Add #line markers to {common,grammar,directives}.{prologue,declarations,...}.Tavian Barnes2010-02-021-0/+2
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* Use dmnsn_new_ast_integer() in parsers.Tavian Barnes2010-02-021-8/+1
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* Implement #declare, #local, and #undef in middle tier.Tavian Barnes2010-02-011-0/+506
Oh God this is ugly...