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* Don't render transparent shadows with transparency off.Tavian Barnes2010-04-171-1/+2
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* Validate command line arguments.Tavian Barnes2010-04-171-8/+8
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* Warn on division by zero, instead of crashing.Tavian Barnes2010-04-171-6/+36
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* New --resilience command-line argument.Tavian Barnes2010-04-161-19/+30
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* Document --quality.Tavian Barnes2010-04-161-1/+2
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* Implement image_{width,height}.Tavian Barnes2010-04-168-7/+19
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* Initial support for image_maps.Tavian Barnes2010-04-157-7/+71
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* Fix canvas_pigments with negative coordinates.Tavian Barnes2010-04-151-7/+4
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* Support transforming pigments and textures in dimension.Tavian Barnes2010-04-158-30/+97
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* Support planes in dimension.Tavian Barnes2010-04-159-2/+59
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* Add plane object.Tavian Barnes2010-04-154-0/+93
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* Support infinitely large bounding boxes.Tavian Barnes2010-04-152-10/+17
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* Add transformations to textures and pigments.Tavian Barnes2010-04-159-131/+149
| | | | | Also, object intersection callbacks are now responsible for handling their own transformations.
* New canvas pigment (image map).Tavian Barnes2010-04-133-0/+61
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* Remove a bunch of errno.h includes.Tavian Barnes2010-04-1319-19/+0
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* Fix low-quality renders.Tavian Barnes2010-04-111-0/+2
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* Get rid of some duplication in csg.c, and fix missed add of dmnsn_epsilon.Tavian Barnes2010-04-111-163/+23
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* Add --quality option.Tavian Barnes2010-04-111-1/+20
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* Print usage information in dimension.Tavian Barnes2010-04-112-18/+47
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* Improve CSG and light handling.Tavian Barnes2010-04-107-139/+296
| | | | | | - Lights can be inside CSG objects - Lights can be modified by transformations - CSG objects can contain only one object
* Forgot to lex 'translate' and 'scale'.Tavian Barnes2010-04-101-0/+2
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* Don't use dynamic memory for dmnsn_intersection's.Tavian Barnes2010-04-079-242/+231
| | | | Drops us from ~400,000 allocs to ~1000. Oops ><.
* Calculate CSG bounding boxes more accurately.Tavian Barnes2010-04-071-9/+3
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* New dmnsn_malloc() function, and friends.Tavian Barnes2010-04-0741-959/+438
| | | | | | I'm tired of checking for malloc failures everywhere, considering it never happens. So just bail out whenever it does. A lot of stuff is guaranteed to succeed if it returns now.
* Implement CSG in front-end.Tavian Barnes2010-04-079-81/+340
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* Implement CSG differences in libdimension.Tavian Barnes2010-04-062-2/+140
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* Re-cast rays properly in intersections and merges.Tavian Barnes2010-04-061-9/+38
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* Add CSG merges to libdimension.Tavian Barnes2010-04-062-1/+126
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* Add CSG intersections to libdimension.Tavian Barnes2010-04-062-1/+126
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* Fix BVST benchmark.Tavian Barnes2010-04-061-13/+13
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* Add CSG unions to libdimension.Tavian Barnes2010-04-065-2/+191
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* New dmnsn_bounding_box type.Tavian Barnes2010-04-068-110/+135
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* New dmnsn_vector_min() and _max() functions.Tavian Barnes2010-04-062-7/+22
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* Make inside_fn's return bool.Tavian Barnes2010-04-054-10/+12
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* Set errno on failures.Tavian Barnes2010-04-0122-39/+117
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* Add --disable-png configure option.Tavian Barnes2010-04-014-2/+73
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* Add --disable-gl configure option.Tavian Barnes2010-04-014-2/+64
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* Plug memory leak.Tavian Barnes2010-03-311-0/+2
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* Support object identifiers.Tavian Barnes2010-03-315-11/+106
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* Fix parsing of #include files containing #if.Tavian Barnes2010-03-241-18/+18
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* New dmnsn_clear_canvas() function.Tavian Barnes2010-03-243-0/+16
| | | | Makes valgrind happier about the GL test.
* Use $var instead of __var__ for internal symbols.Tavian Barnes2010-03-234-29/+29
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* Allow identifiers beginning with _.Tavian Barnes2010-03-231-1/+1
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* Standardise diagnostics a bit.Tavian Barnes2010-03-233-6/+6
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* Whitespace fix.Tavian Barnes2010-03-231-1/+1
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* Implement macro support.Tavian Barnes2010-03-2311-85/+398
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* Implement most vector functions.Tavian Barnes2010-03-237-40/+285
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* Support the ternary operator.Tavian Barnes2010-03-229-51/+90
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* Handle built-in vector IDs the same way as floats.Tavian Barnes2010-03-224-45/+72
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* Add built-in float constants.Tavian Barnes2010-03-227-7/+91
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