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* Move test scene code into render.c.Tavian Barnes2010-07-033-98/+89
* New dmnsn_radians() and dmnsn_degrees() conversion functions.Tavian Barnes2010-07-034-16/+26
* Make dmnsn_perspective_camera_ray_fn() more idiomatic.Tavian Barnes2010-07-031-9/+5
* Make dmnsn_ray_box_intersection() return false for zero boxes.Tavian Barnes2010-07-031-3/+3
* Missing return in failure path.Tavian Barnes2010-07-021-0/+1
* Code formatting fixes.Tavian Barnes2010-07-016-13/+24
* Add some functionality checks to configure.ac for platform.c.Tavian Barnes2010-06-292-9/+88
* Move platform-specific stuff in libdimension into platform.c.Tavian Barnes2010-06-294-26/+48
* Use sched_getaffinity() rather than sysconf(_SC_NPROCESSORS_ONLN).Tavian Barnes2010-06-285-10/+72
* Don't make a degenerate sphere in transformations.pov.Tavian Barnes2010-06-283-7/+7
* Whitespace fixes.Tavian Barnes2010-06-202-2/+2
* Add some macros to make printf()-ing geometric types easier.Tavian Barnes2010-06-201-0/+18
* Abstract syntax tree improvements.Tavian Barnes2010-06-199-139/+138
* Fully implement POV-Ray transformations.Tavian Barnes2010-06-1713-57/+324
* Fix some -Wextra warnings.Tavian Barnes2010-06-152-4/+4
* Bulk-load CSG unions.Tavian Barnes2010-06-143-11/+40
* Add dmnsn_prtree_inside() benchmark.Tavian Barnes2010-06-071-11/+32
* New dmnsn_bounding_box_is_infinite() predicate.Tavian Barnes2010-06-063-8/+10
* Don't use an anonymous union in prtree.c.Tavian Barnes2010-06-061-25/+25
* New bounding box special constructors.Tavian Barnes2010-06-065-31/+37
* New dmnsn_prtree_inside() function, rename dmnsn_prtree_search().Tavian Barnes2010-06-066-20/+59
* Add children to dmnsn_objects, which enables splitting unions.Tavian Barnes2010-06-055-62/+68
* Rename `precompute' to `init'.Tavian Barnes2010-06-046-34/+34
* Use precompute callback for CSG objects.Tavian Barnes2010-06-041-76/+123
* Add refcounts to textures and interiors.Tavian Barnes2010-06-034-11/+31
* Add precompute callback to objects.Tavian Barnes2010-05-312-4/+12
* Precompute objects in dmnsn_raytrace_scene() rather than dmnsn_new_prtree().Tavian Barnes2010-05-303-11/+8
* Slight prtree search optimization.Tavian Barnes2010-05-291-5/+5
* Clean up sphere intersection code a bit.Tavian Barnes2010-05-252-7/+7
* Plug leak in list benchmark.Tavian Barnes2010-05-221-0/+1
* Add std-options check to 'make installcheck'.Tavian Barnes2010-05-212-2/+16
* Use quiet build and colored tests.Tavian Barnes2010-05-212-15/+17
* Use "dimension.h" rather than <dimension.h> in #includes.Tavian Barnes2010-05-213-3/+3
* Use mixed declarations in array benchmark.Tavian Barnes2010-05-211-6/+5
* Add list benchmark.Tavian Barnes2010-05-212-4/+140
* Fix memory handling in dmnsn_new_thread().Tavian Barnes2010-05-211-1/+2
* Store the bounding boxes of child PR-tree nodes in the parent.Tavian Barnes2010-05-202-60/+67
* New dmnsn_vector_element() function.Tavian Barnes2010-05-181-0/+25
* .gitignore libdimension.pc.Tavian Barnes2010-05-171-0/+3
* Use /* style comments instead of // in realize.c.Tavian Barnes2010-05-171-2/+2
* Add a pkg-config file to libdimension.Tavian Barnes2010-05-133-0/+15
* Don't attempt to use profile data for profiling build.Tavian Barnes2010-05-131-1/+1
* Fix some copyright dates.Tavian Barnes2010-05-1080-81/+81
* Write some more docs, and fix a couple things noticed while writing them.Tavian Barnes2010-05-105-15/+166
* New dmnsn_new_thread() function.Tavian Barnes2010-05-096-174/+228
* Clean up some unused variables.Tavian Barnes2010-05-092-4/+1
* New DMNSN_ARRAY_FOREACH() macro, faster than iterating with dmnsn_array_get().Tavian Barnes2010-05-0812-218/+169
* Handle degenerate cases in ray/box intersections.Tavian Barnes2010-05-082-1/+19
* Fix argument to malloc().Tavian Barnes2010-05-071-1/+1
* Don't store unbounded objects (planes, etc.) in the PR-tree.Tavian Barnes2010-05-072-24/+94