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* Move test outside of loop in dmnsn_prtree_intersection_recursive().Tavian Barnes2010-07-201-7/+13
* Use dmnsn_min() and _max() in dmnsn_vector_min() and _max().Tavian Barnes2010-07-181-10/+10
* Make DMNSN_PRTREE_B and internal types local to prtree.c.Tavian Barnes2010-07-183-12/+15
* Remove degeneracy test from ray-box intersections.Tavian Barnes2010-07-181-17/+25
* Speed up cube intersection tests.Tavian Barnes2010-07-161-83/+60
* Add descriptive comment to new branchless ray-AABB intersection tests.Tavian Barnes2010-07-151-0/+9
* Remove some unneeded tests from ray-AABB intersection tests.Tavian Barnes2010-07-151-43/+28
* Clean up optimized ray-AABB intersection code a bit.Tavian Barnes2010-07-151-21/+29
* Make prtree benchmark use a more realistic ray.Tavian Barnes2010-07-141-2/+2
* Precalculate 1.0/ray.n.{x,y,z} for ray-box intersection tests.Tavian Barnes2010-07-141-12/+17
* Rename dimension_impl.h to dimension-impl.h.Tavian Barnes2010-07-1413-12/+13
* Don't expose the contents of struct dmnsn_progress.Tavian Barnes2010-07-146-25/+50
* Save some degeneracy tests in ray-AABB intersection tests.Tavian Barnes2010-07-091-16/+14
* Don't forget to delete display in success path in GL test.Tavian Barnes2010-07-081-0/+1
* Don't sleep(1) in GL test.Tavian Barnes2010-07-081-4/+1
* Add regression test for commit 11d364ec365c46c21271012b566966d342a90a8b.Tavian Barnes2010-07-043-0/+51
* Add regression test for previous commit.Tavian Barnes2010-07-043-0/+47
* Fix crash on parsing malformed directives.Tavian Barnes2010-07-041-10/+63
* Plug leak in transformation parsing.Tavian Barnes2010-07-031-0/+1
* Move test scene code into render.c.Tavian Barnes2010-07-033-98/+89
* New dmnsn_radians() and dmnsn_degrees() conversion functions.Tavian Barnes2010-07-034-16/+26
* Make dmnsn_perspective_camera_ray_fn() more idiomatic.Tavian Barnes2010-07-031-9/+5
* Make dmnsn_ray_box_intersection() return false for zero boxes.Tavian Barnes2010-07-031-3/+3
* Missing return in failure path.Tavian Barnes2010-07-021-0/+1
* Code formatting fixes.Tavian Barnes2010-07-016-13/+24
* Add some functionality checks to configure.ac for platform.c.Tavian Barnes2010-06-292-9/+88
* Move platform-specific stuff in libdimension into platform.c.Tavian Barnes2010-06-294-26/+48
* Use sched_getaffinity() rather than sysconf(_SC_NPROCESSORS_ONLN).Tavian Barnes2010-06-285-10/+72
* Don't make a degenerate sphere in transformations.pov.Tavian Barnes2010-06-283-7/+7
* Whitespace fixes.Tavian Barnes2010-06-202-2/+2
* Add some macros to make printf()-ing geometric types easier.Tavian Barnes2010-06-201-0/+18
* Abstract syntax tree improvements.Tavian Barnes2010-06-199-139/+138
* Fully implement POV-Ray transformations.Tavian Barnes2010-06-1713-57/+324
* Fix some -Wextra warnings.Tavian Barnes2010-06-152-4/+4
* Bulk-load CSG unions.Tavian Barnes2010-06-143-11/+40
* Add dmnsn_prtree_inside() benchmark.Tavian Barnes2010-06-071-11/+32
* New dmnsn_bounding_box_is_infinite() predicate.Tavian Barnes2010-06-063-8/+10
* Don't use an anonymous union in prtree.c.Tavian Barnes2010-06-061-25/+25
* New bounding box special constructors.Tavian Barnes2010-06-065-31/+37
* New dmnsn_prtree_inside() function, rename dmnsn_prtree_search().Tavian Barnes2010-06-066-20/+59
* Add children to dmnsn_objects, which enables splitting unions.Tavian Barnes2010-06-055-62/+68
* Rename `precompute' to `init'.Tavian Barnes2010-06-046-34/+34
* Use precompute callback for CSG objects.Tavian Barnes2010-06-041-76/+123
* Add refcounts to textures and interiors.Tavian Barnes2010-06-034-11/+31
* Add precompute callback to objects.Tavian Barnes2010-05-312-4/+12
* Precompute objects in dmnsn_raytrace_scene() rather than dmnsn_new_prtree().Tavian Barnes2010-05-303-11/+8
* Slight prtree search optimization.Tavian Barnes2010-05-291-5/+5
* Clean up sphere intersection code a bit.Tavian Barnes2010-05-252-7/+7
* Plug leak in list benchmark.Tavian Barnes2010-05-221-0/+1
* Add std-options check to 'make installcheck'.Tavian Barnes2010-05-212-2/+16