summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* Check for empty array in dmnsn_array_pop().Tavian Barnes2010-01-181-0/+5
|
* Add proper range checks to dmnsn_array_insert() and _remove().Tavian Barnes2010-01-181-4/+11
|
* Don't use __FILE__ as a fallback for DMNSN_FUNC.Tavian Barnes2010-01-181-1/+1
| | | | We already print __FILE__, so that would look weird.
* Use standard C for texture callback macros.Tavian Barnes2010-01-181-28/+25
|
* Add a C++ test.Tavian Barnes2010-01-173-1/+38
|
* Make quality flags work in C++.Tavian Barnes2010-01-171-2/+4
| | | | C++ doesn't handle bitwise ops for enum types.
* Missed some kD splay tree references.Tavian Barnes2010-01-171-6/+6
|
* Rename kD splay trees to Bounding Volume Splay Trees.Tavian Barnes2010-01-159-144/+138
|
* Don't convert to Lab on every dmnsn_add_color().Tavian Barnes2010-01-141-4/+10
|
* Some color handling fixes.Tavian Barnes2010-01-141-6/+9
|
* Don't reflect transparent colors.Tavian Barnes2010-01-141-0/+2
|
* Remove useless `static' from enum.Tavian Barnes2010-01-141-1/+2
|
* Finally proper translucency semantics.Tavian Barnes2010-01-143-45/+51
|
* Fix rgb, rgbf, etc. color specifiers.Tavian Barnes2010-01-141-4/+33
|
* Collapse some repeated work in raytracing.Tavian Barnes2010-01-141-18/+18
|
* Match POV-Ray's default trace limit of 5.Tavian Barnes2010-01-141-1/+1
|
* New --threads cmdline option.Tavian Barnes2010-01-141-7/+27
|
* Make number of raytracing worker threads configurable.Tavian Barnes2010-01-143-12/+18
|
* Match POV-Ray transparency semantics a bit better.Tavian Barnes2010-01-141-2/+1
|
* Support reflective finishes.Tavian Barnes2010-01-146-8/+117
|
* Begin parsing finishes.Tavian Barnes2010-01-146-13/+171
|
* Make internal raytracing API more consistent.Tavian Barnes2010-01-131-22/+21
|
* New use dmnsn_color_gradient() for weighted reflections.Tavian Barnes2010-01-133-33/+21
|
* Add reflection to test scene.Tavian Barnes2010-01-131-0/+2
|
* Fold repeated dmnsn_line_point() calls.Tavian Barnes2010-01-131-19/+11
|
* Implement proper texture overloading.Tavian Barnes2010-01-131-71/+48
|
* Clean up internal raytracing API a bit.Tavian Barnes2010-01-133-13/+20
|
* Split finish_fn into diffuse_fn and specular_fn.Tavian Barnes2010-01-136-40/+76
|
* Implement reflection.Tavian Barnes2010-01-0911-64/+261
|
* Calculate transformed surface normals correctly.Tavian Barnes2010-01-091-3/+9
|
* Clamp negative values in phong shading.Tavian Barnes2010-01-091-1/+6
|
* Make recursion limit a scene parameter.Tavian Barnes2010-01-083-18/+22
|
* Modularize translucency.Tavian Barnes2010-01-081-28/+32
|
* Kill DMNSN_RENDER_OBJECTS.Tavian Barnes2010-01-082-6/+5
|
* Make build system more bourne-compatible.Tavian Barnes2010-01-072-2/+7
|
* Clean up internal raytracing API a bit.Tavian Barnes2010-01-071-60/+74
|
* Limit recursion depth in raytracing.Tavian Barnes2010-01-061-9/+20
|
* Make quality settings into flags.Tavian Barnes2010-01-062-14/+14
|
* Split up objects, finishes, pigments, lights, cameras, etc.Tavian Barnes2010-01-0610-182/+278
|
* Clean up finish combination allocation semantics.tavianator2009-12-273-56/+40
|
* Separate finishes into single-purpose finishes.Tavian Barnes2009-12-237-39/+218
|
* Clean up parser, and make it GLR.Tavian Barnes2009-12-215-82/+64
|
* Differentiate between colors and vectors in the AST.Tavian Barnes2009-12-215-17/+110
|
* Support #declare, #local, and #undef.Tavian Barnes2009-12-216-289/+433
|
* Make symbol table semantics line up with povray's.Tavian Barnes2009-12-195-11/+75
|
* Implement a symbol table.Tavian Barnes2009-12-1911-446/+719
|
* Forgot fclose() in dmnsn_realize_string().Tavian Barnes2009-12-191-1/+5
|
* Preliminary dmnsn_realize_string(), just in case.Tavian Barnes2009-12-173-1/+21
|
* Tokenize on-the-fly.Tavian Barnes2009-12-177-181/+190
| | | | | No more manual tokenization and parsing, giving a simpler interface. Also, this brings us closer to a dmnsn_realize_string() interface.
* Accept width and height command-line arguments.Tavian Barnes2009-12-163-9/+34
|