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* Add quick_color to pigments.Tavian Barnes2010-11-0815-33/+54
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* Fix default color_maps for pattern pigments.Tavian Barnes2010-11-081-2/+5
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* Remove useless array node from color-lists.Tavian Barnes2010-11-083-17/+9
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* Add gradient pattern support to dimension.Tavian Barnes2010-11-0811-10/+157
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* Add gradient pattern.Tavian Barnes2010-11-084-20/+88
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* Fix double-init bug for inherited textures.Tavian Barnes2010-11-083-7/+18
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* Optimize DMNSN_ARRAY_FOREACH_REVERSE() a bit.Tavian Barnes2010-11-081-3/+3
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* Fix color_map values for negative parameters.Tavian Barnes2010-11-081-0/+4
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* Add dmnsn_orange color.Tavian Barnes2010-11-082-1/+8
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* Support checkered pigments in dimension.Tavian Barnes2010-11-0712-18/+165
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* Don't leak patterns in color_map pigments.Tavian Barnes2010-11-062-2/+12
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* Add pattern framework, impelement checker pattern.Tavian Barnes2010-11-0611-7/+357
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* Add more in dmnsn_line_add_epsilon().Tavian Barnes2010-11-061-1/+1
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* Factor out transformation code from object callbacks.Tavian Barnes2010-11-0610-64/+82
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* Be more lenient about the root bracketing in dmnsn_bisect_root().Tavian Barnes2010-11-041-1/+14
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* Fix ++i/--i thinko.Tavian Barnes2010-11-031-1/+1
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* Pull < DMNSN_NBINOM test outside of loop.Tavian Barnes2010-11-031-20/+29
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* Slight ray-AABB intersection test optimization.Tavian Barnes2010-11-021-1/+1
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* Small polynomial.c cleanup.Tavian Barnes2010-11-011-4/+8
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* Slight polynomial base case optimizations.Tavian Barnes2010-11-011-24/+25
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* More numerical tweaks.Tavian Barnes2010-11-012-1/+12
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* Numerical fixes for polynomial.c.Tavian Barnes2010-10-313-95/+115
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* Be const-correct in polynomial.{c,h}.Tavian Barnes2010-10-302-11/+11
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* Remove debug print from polynomial.c.Tavian Barnes2010-10-301-2/+0
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* New HACKING file.Tavian Barnes2010-10-292-25/+24
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* Fix dmnsn_print_polynomial again.Tavian Barnes2010-10-291-1/+3
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* Only return non-zero roots of polynomials.Tavian Barnes2010-10-292-17/+16
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* Bound torii like POV-Ray.Tavian Barnes2010-10-281-3/+51
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* Handle narrow ranges in dmnsn_bisect_root().Tavian Barnes2010-10-281-0/+3
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* Benchmark multiple degrees of polynomials.Tavian Barnes2010-10-281-10/+36
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* Fix dmnsn_print_polynomial().Tavian Barnes2010-10-281-20/+9
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* Precalculate some binomial coefficients.Tavian Barnes2010-10-281-9/+28
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* Use the false position method to bisect isolating intervals.Tavian Barnes2010-10-281-30/+20
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* Use Uspensky's method to find multiple roots at once.Tavian Barnes2010-10-281-57/+63
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* Add polynomial benchmark.Tavian Barnes2010-10-274-19/+70
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* Add polynomial test.Tavian Barnes2010-10-273-4/+66
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* Fix typo in comment.Tavian Barnes2010-10-261-1/+1
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* Don't use 'sturm' in demo.pov.Tavian Barnes2010-10-261-1/+0
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* Add torii to dimension.Tavian Barnes2010-10-269-4/+112
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* Add torii to libdimension.Tavian Barnes2010-10-264-1/+150
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* Add numerical polynomial solver based on Uspensky's algorithm.Tavian Barnes2010-10-267-32/+411
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* Be more conservative about when to invert by partitioning.Tavian Barnes2010-10-241-3/+3
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* Correctly propagate errors in raytracing worker threads.Tavian Barnes2010-10-241-7/+3
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* Constness fix for cylinder.c.Tavian Barnes2010-10-241-2/+2
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* Print something when warning test fails.Tavian Barnes2010-10-241-0/+4
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* Fix inside calculation for cones.Tavian Barnes2010-10-221-2/+5
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* Whitespace fix in lexer.l.Tavian Barnes2010-10-211-1/+2
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* Change initial array capacity to 2.Tavian Barnes2010-10-211-11/+11
| | | | | A quick experiment shows that arrays average less than 2 elements, and this helps a bit with the memory-hogginess of the parser.
* Don't call malloc() in the default error handler.Tavian Barnes2010-10-201-5/+1
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* Match the render.c scene's camera to demo.pov.Tavian Barnes2010-10-201-1/+5
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