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dimension.git
android
faster-futures
master
physics
teapot
A high-performance photo-realistic 3-D renderer
Tavian Barnes <tavianator@tavianator.com>
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Commit message (
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Author
Age
Files
Lines
*
Implement dmnsn_gl_read_canvas.
Tavian Barnes
2009-07-02
2
-4
/
+41
*
Provide interface to export canvas to openGL.
Tavian Barnes
2009-07-02
6
-12
/
+457
*
Provide interface to modify a perspective camera's transformation
Tavian Barnes
2009-07-02
2
-1
/
+21
*
Color objects different colors when raytracing.
Tavian Barnes
2009-07-02
1
-6
/
+12
*
Fix progress leak.
Tavian Barnes
2009-07-01
1
-0
/
+1
*
Inline some functions: about a 5% performance boost.
Tavian Barnes
2009-07-01
7
-171
/
+137
*
Check for failure of worker thread in C++ dmnsn_progress* wrapper.
Tavian Barnes
2009-07-01
1
-5
/
+7
*
Make raytrace-test more pedantic.
Tavian Barnes
2009-07-01
1
-4
/
+93
*
Make test executables end in -test.
Tavian Barnes
2009-07-01
3
-25
/
+22
*
New C++ dmnsn_scene* wrapper and raytracexx test.
Tavian Barnes
2009-07-01
12
-35
/
+304
*
New C++ dmnsn_camera* wrapper.
Tavian Barnes
2009-07-01
13
-68
/
+358
*
Wrap objects' transformation matricies in C++.
Tavian Barnes
2009-07-01
3
-1
/
+18
*
Sphere and cube C++ wrappers.
Tavian Barnes
2009-07-01
12
-117
/
+234
*
New inline function framework.
Tavian Barnes
2009-06-30
7
-141
/
+154
*
Cleanup raytracing code a bit.
Tavian Barnes
2009-06-29
1
-16
/
+16
*
Remove thread-synchronization from arrays, which was way too slow, and
Tavian Barnes
2009-06-29
7
-223
/
+108
*
Make raytracing multi-threaded again.
Tavian Barnes
2009-06-29
3
-16
/
+117
*
Finish libdimension documentation.
Tavian Barnes
2009-06-29
2
-99
/
+188
*
Yet more documentation.
Tavian Barnes
2009-06-27
5
-127
/
+189
*
Fix documentation.
Tavian Barnes
2009-06-27
1
-4
/
+8
*
Wrote more documentation.
Tavian Barnes
2009-06-27
5
-12
/
+289
*
Add some documentation.
Tavian Barnes
2009-06-26
7
-3
/
+338
*
Remove thread-synchronicity from canvases.
Tavian Barnes
2009-06-26
4
-116
/
+16
*
Add lots of comments, and some code fixes discovered in the process.
Tavian Barnes
2009-06-26
47
-123
/
+401
*
Fix png.cpp typos.
Tavian Barnes
2009-06-26
1
-3
/
+3
*
New raytrace.h header, with async raytrace interface.
Tavian Barnes
2009-06-26
5
-69
/
+122
*
Check for *_async() failure in png.cpp.
Tavian Barnes
2009-06-26
1
-4
/
+18
*
Remove spurious #include from png.h.
Tavian Barnes
2009-06-26
1
-1
/
+0
*
Fix spurious #include in png.hpp.
Tavian Barnes
2009-06-24
1
-1
/
+0
*
Put filenames one per line on Makefile.am's.
Tavian Barnes
2009-06-24
3
-8
/
+54
*
New convienence libraries for tests.
Tavian Barnes
2009-06-24
10
-65
/
+152
*
New asynchronous PNG_Canvas interface.
Tavian Barnes
2009-06-24
5
-17
/
+254
*
New C++ dmnsn_progress* wrapper.
Tavian Barnes
2009-06-24
5
-4
/
+159
*
Fix const-correctness issues with dmnsn_progress*.
Tavian Barnes
2009-06-24
2
-35
/
+62
*
Finish C++ dmnsn_array* wrapper.
Tavian Barnes
2009-06-24
1
-10
/
+90
*
New dmnsn_array_size() thread-safe function.
Tavian Barnes
2009-06-23
4
-27
/
+61
*
Finish asynchronous PNG interface, and test it in png test.
Tavian Barnes
2009-06-22
4
-54
/
+254
*
Use C-style /* comments in C code.
Tavian Barnes
2009-06-22
2
-12
/
+12
*
Fix coding styles on tests.
Tavian Barnes
2009-06-22
3
-9
/
+14
*
New asynchronous PNG interface.
Tavian Barnes
2009-06-22
2
-12
/
+122
*
Add interface for performing long tasks in background, while giving a
Tavian Barnes
2009-06-22
6
-30
/
+187
*
Make dmnsn_array*'s thread safe.
Tavian Barnes
2009-06-22
3
-27
/
+111
*
New C++ dmnsn_array* and dmnsn_object* wrappers.
Tavian Barnes
2009-06-20
6
-2
/
+273
*
Return *this in operator='s in color.hpp.
Tavian Barnes
2009-06-20
1
-7
/
+9
*
New C++ dmnsn_matrix wrapper.
Tavian Barnes
2009-06-20
1
-6
/
+61
*
Add performance comments to geometry.c functions.
Tavian Barnes
2009-06-18
1
-21
/
+23
*
Optimize matrix inversion by using a partitioning algorithm.
Tavian Barnes
2009-06-18
1
-38
/
+171
*
Delete libdimension-png directory.
Tavian Barnes
2009-06-18
0
-0
/
+0
*
New dmnsn_matrix_inverse() function.
Tavian Barnes
2009-06-17
3
-35
/
+108
*
Use z-index coloring for ray-tracing.
Tavian Barnes
2009-06-14
2
-10
/
+25
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