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dimension.git
android
faster-futures
master
physics
teapot
A high-performance photo-realistic 3-D renderer
Tavian Barnes <tavianator@tavianator.com>
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Author
Age
Files
Lines
...
*
Fix PR-tree implementation.
Tavian Barnes
2010-08-01
2
-14
/
+15
*
Fix some -W{strict,missing}-prototypes warnings.
Tavian Barnes
2010-07-31
26
-51
/
+51
*
Apply transformations to light sources too in CSG objects.
Tavian Barnes
2010-07-30
1
-16
/
+24
*
Move test outside of loop in dmnsn_prtree_intersection_recursive().
Tavian Barnes
2010-07-20
1
-7
/
+13
*
Use dmnsn_min() and _max() in dmnsn_vector_min() and _max().
Tavian Barnes
2010-07-18
1
-10
/
+10
*
Make DMNSN_PRTREE_B and internal types local to prtree.c.
Tavian Barnes
2010-07-18
3
-12
/
+15
*
Remove degeneracy test from ray-box intersections.
Tavian Barnes
2010-07-18
1
-17
/
+25
*
Speed up cube intersection tests.
Tavian Barnes
2010-07-16
1
-83
/
+60
*
Add descriptive comment to new branchless ray-AABB intersection tests.
Tavian Barnes
2010-07-15
1
-0
/
+9
*
Remove some unneeded tests from ray-AABB intersection tests.
Tavian Barnes
2010-07-15
1
-43
/
+28
*
Clean up optimized ray-AABB intersection code a bit.
Tavian Barnes
2010-07-15
1
-21
/
+29
*
Make prtree benchmark use a more realistic ray.
Tavian Barnes
2010-07-14
1
-2
/
+2
*
Precalculate 1.0/ray.n.{x,y,z} for ray-box intersection tests.
Tavian Barnes
2010-07-14
1
-12
/
+17
*
Rename dimension_impl.h to dimension-impl.h.
Tavian Barnes
2010-07-14
13
-12
/
+13
*
Don't expose the contents of struct dmnsn_progress.
Tavian Barnes
2010-07-14
6
-25
/
+50
*
Save some degeneracy tests in ray-AABB intersection tests.
Tavian Barnes
2010-07-09
1
-16
/
+14
*
Don't forget to delete display in success path in GL test.
Tavian Barnes
2010-07-08
1
-0
/
+1
*
Don't sleep(1) in GL test.
Tavian Barnes
2010-07-08
1
-4
/
+1
*
Add regression test for commit 11d364ec365c46c21271012b566966d342a90a8b.
Tavian Barnes
2010-07-04
3
-0
/
+51
*
Add regression test for previous commit.
Tavian Barnes
2010-07-04
3
-0
/
+47
*
Fix crash on parsing malformed directives.
Tavian Barnes
2010-07-04
1
-10
/
+63
*
Plug leak in transformation parsing.
Tavian Barnes
2010-07-03
1
-0
/
+1
*
Move test scene code into render.c.
Tavian Barnes
2010-07-03
3
-98
/
+89
*
New dmnsn_radians() and dmnsn_degrees() conversion functions.
Tavian Barnes
2010-07-03
4
-16
/
+26
*
Make dmnsn_perspective_camera_ray_fn() more idiomatic.
Tavian Barnes
2010-07-03
1
-9
/
+5
*
Make dmnsn_ray_box_intersection() return false for zero boxes.
Tavian Barnes
2010-07-03
1
-3
/
+3
*
Missing return in failure path.
Tavian Barnes
2010-07-02
1
-0
/
+1
*
Code formatting fixes.
Tavian Barnes
2010-07-01
6
-13
/
+24
*
Add some functionality checks to configure.ac for platform.c.
Tavian Barnes
2010-06-29
2
-9
/
+88
*
Move platform-specific stuff in libdimension into platform.c.
Tavian Barnes
2010-06-29
4
-26
/
+48
*
Use sched_getaffinity() rather than sysconf(_SC_NPROCESSORS_ONLN).
Tavian Barnes
2010-06-28
5
-10
/
+72
*
Don't make a degenerate sphere in transformations.pov.
Tavian Barnes
2010-06-28
3
-7
/
+7
*
Whitespace fixes.
Tavian Barnes
2010-06-20
2
-2
/
+2
*
Add some macros to make printf()-ing geometric types easier.
Tavian Barnes
2010-06-20
1
-0
/
+18
*
Abstract syntax tree improvements.
Tavian Barnes
2010-06-19
9
-139
/
+138
*
Fully implement POV-Ray transformations.
Tavian Barnes
2010-06-17
13
-57
/
+324
*
Fix some -Wextra warnings.
Tavian Barnes
2010-06-15
2
-4
/
+4
*
Bulk-load CSG unions.
Tavian Barnes
2010-06-14
3
-11
/
+40
*
Add dmnsn_prtree_inside() benchmark.
Tavian Barnes
2010-06-07
1
-11
/
+32
*
New dmnsn_bounding_box_is_infinite() predicate.
Tavian Barnes
2010-06-06
3
-8
/
+10
*
Don't use an anonymous union in prtree.c.
Tavian Barnes
2010-06-06
1
-25
/
+25
*
New bounding box special constructors.
Tavian Barnes
2010-06-06
5
-31
/
+37
*
New dmnsn_prtree_inside() function, rename dmnsn_prtree_search().
Tavian Barnes
2010-06-06
6
-20
/
+59
*
Add children to dmnsn_objects, which enables splitting unions.
Tavian Barnes
2010-06-05
5
-62
/
+68
*
Rename `precompute' to `init'.
Tavian Barnes
2010-06-04
6
-34
/
+34
*
Use precompute callback for CSG objects.
Tavian Barnes
2010-06-04
1
-76
/
+123
*
Add refcounts to textures and interiors.
Tavian Barnes
2010-06-03
4
-11
/
+31
*
Add precompute callback to objects.
Tavian Barnes
2010-05-31
2
-4
/
+12
*
Precompute objects in dmnsn_raytrace_scene() rather than dmnsn_new_prtree().
Tavian Barnes
2010-05-30
3
-11
/
+8
*
Slight prtree search optimization.
Tavian Barnes
2010-05-29
1
-5
/
+5
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