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* Add transform() to Python Objects.Tavian Barnes2011-05-294-10/+44
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* Don't allocate reference counts on the heap.Tavian Barnes2011-05-2813-86/+18
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* Handle sRGB gamma correctly.Tavian Barnes2011-05-2810-56/+204
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* Add cameras, objects, and spheres to Python module.Tavian Barnes2011-05-2223-113/+637
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* Add refcounts to cameras.Tavian Barnes2011-05-216-7/+29
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* Calculate alpha correctly for canvas exports.Tavian Barnes2011-05-204-3/+19
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* Switch to Blender model of filtered transparency.Tavian Barnes2011-05-209-83/+99
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* Add Canvases to the Python module.Tavian Barnes2011-05-208-12/+290
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* Add a refcount to canvases.Tavian Barnes2011-05-205-11/+28
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* Properly handle bools in dieOnWarnings().Tavian Barnes2011-05-201-3/+7
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* Add Colors to the Python extension.Tavian Barnes2011-05-209-31/+461
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* Rename Python dimension.h to dimension-python.h.Tavian Barnes2011-05-206-6/+6
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* Fix Matrix repr() and tests.Tavian Barnes2011-05-202-14/+28
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* Improve dmnsn_py_Vector_args() API.Tavian Barnes2011-05-202-70/+35
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* Add python headers to Makefile.am to fix distcheck.Tavian Barnes2011-05-191-1/+5
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* Add matricies to Python module.Tavian Barnes2011-05-197-16/+419
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* Don't #include .c files.Tavian Barnes2011-05-197-27/+103
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* Implement Vectors in python.Tavian Barnes2011-05-187-115/+523
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* Rename to dmnsn_vector_normalized().Tavian Barnes2011-05-188-14/+14
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* Add dieOnWarnings() to python module.Tavian Barnes2011-05-173-52/+72
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* Ignore core dumps.Tavian Barnes2011-05-171-0/+4
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* Fix leak in failure path in GL test.Tavian Barnes2011-05-171-0/+1
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* Add basic leak check.Tavian Barnes2011-05-164-5/+40
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* Add a refcount to objects.Tavian Barnes2011-05-169-11/+32
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* Fix typo in PNG reading.Tavian Barnes2011-05-161-4/+4
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* No need for bison anymore.Tavian Barnes2011-05-161-1/+0
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* Consolidate reference counting code.Tavian Barnes2011-05-1610-27/+124
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* Get rid of include guards on sub-headers.Tavian Barnes2011-05-1635-176/+0
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* Split python Scenes into a new source file, add python tests.Tavian Barnes2011-05-167-41/+178
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* Start Python interface.Tavian Barnes2011-05-165-4/+122
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* Fix subdirectory order.Tavian Barnes2011-05-151-1/+2
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* Rip out old client.Tavian Barnes2011-05-1565-10555/+2
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* Group tests and benchmarks with the corresponding source code.Tavian Barnes2011-05-1559-89/+36
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* Fix crash when deleting unused prtree caches.Tavian Barnes2011-05-111-12/+17
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* prtree.c code cleanup.Tavian Barnes2011-05-111-8/+8
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* Use arrays for PR-tree construction instead of lists.Tavian Barnes2011-05-1010-881/+169
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* Plug memory leak caused by prtree caching.Tavian Barnes2011-05-101-15/+57
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* Make dmnsn_new_prtree() more scalable.Tavian Barnes2011-05-091-372/+223
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* Add dmnsn_copy_list() function.Tavian Barnes2011-05-092-2/+24
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* Fix Doxygen typo.Tavian Barnes2011-05-031-3/+3
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* Implement adaptive depth control.Tavian Barnes2011-04-2511-7/+48
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* Handle symbol aliases in dmnsn_find_symbol() directly.Tavian Barnes2011-04-224-9/+36
| | | | | Fixes infinite loops when macro arguments have the same name as existing symbols.
* Fix memory leak on #local redeclarations.Tavian Barnes2011-04-221-1/+7
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* Make colors less abstract.Tavian Barnes2011-04-226-511/+130
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* Take into account color intensity for filtered transparency in canvas export.Tavian Barnes2011-04-224-7/+21
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* New DMNSN_INTERNAL tag.Tavian Barnes2011-04-216-32/+35
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* Fix up some compiler warnings.Tavian Barnes2011-04-213-6/+6
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* Cache previous intersections in dmnsn_prtree_intersection().Tavian Barnes2011-04-206-10/+75
| | | | | Due to geometric locality of rays, this provides a very large speedup for most scenes.
* Shrink the dmnsn_optimized_line type.Tavian Barnes2011-04-171-9/+9
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* Fix up translucency semantics and API.Tavian Barnes2011-04-124-24/+45
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