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* Implement proper texture overloading.Tavian Barnes2010-01-131-71/+48
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* Clean up internal raytracing API a bit.Tavian Barnes2010-01-133-13/+20
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* Split finish_fn into diffuse_fn and specular_fn.Tavian Barnes2010-01-136-40/+76
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* Implement reflection.Tavian Barnes2010-01-0911-64/+261
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* Calculate transformed surface normals correctly.Tavian Barnes2010-01-091-3/+9
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* Clamp negative values in phong shading.Tavian Barnes2010-01-091-1/+6
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* Make recursion limit a scene parameter.Tavian Barnes2010-01-083-18/+22
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* Modularize translucency.Tavian Barnes2010-01-081-28/+32
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* Kill DMNSN_RENDER_OBJECTS.Tavian Barnes2010-01-082-6/+5
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* Make build system more bourne-compatible.Tavian Barnes2010-01-072-2/+7
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* Clean up internal raytracing API a bit.Tavian Barnes2010-01-071-60/+74
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* Limit recursion depth in raytracing.Tavian Barnes2010-01-061-9/+20
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* Make quality settings into flags.Tavian Barnes2010-01-062-14/+14
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* Split up objects, finishes, pigments, lights, cameras, etc.Tavian Barnes2010-01-0610-182/+278
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* Clean up finish combination allocation semantics.tavianator2009-12-273-56/+40
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* Separate finishes into single-purpose finishes.Tavian Barnes2009-12-237-39/+218
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* Clean up parser, and make it GLR.Tavian Barnes2009-12-215-82/+64
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* Differentiate between colors and vectors in the AST.Tavian Barnes2009-12-215-17/+110
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* Support #declare, #local, and #undef.Tavian Barnes2009-12-216-289/+433
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* Make symbol table semantics line up with povray's.Tavian Barnes2009-12-195-11/+75
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* Implement a symbol table.Tavian Barnes2009-12-1911-446/+719
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* Forgot fclose() in dmnsn_realize_string().Tavian Barnes2009-12-191-1/+5
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* Preliminary dmnsn_realize_string(), just in case.Tavian Barnes2009-12-173-1/+21
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* Tokenize on-the-fly.Tavian Barnes2009-12-177-181/+190
| | | | | No more manual tokenization and parsing, giving a simpler interface. Also, this brings us closer to a dmnsn_realize_string() interface.
* Accept width and height command-line arguments.Tavian Barnes2009-12-163-9/+34
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* Fix argument order to copysign().Tavian Barnes2009-12-161-6/+6
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* Support the 'direction' camera item.Tavian Barnes2009-12-161-0/+4
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* Add support for color keyword groups.Tavian Barnes2009-12-161-0/+54
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* Fix vector promotion bug.Tavian Barnes2009-12-161-0/+1
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* Don't use dmnsn_error() in main().Tavian Barnes2009-12-161-25/+37
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* Work in sRGB to be more like POV-Ray.Tavian Barnes2009-12-075-187/+130
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* Finish camera placement routine.Tavian Barnes2009-11-274-50/+97
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* Fake camera semantics until I figure out the real ones.Tavian Barnes2009-11-275-45/+212
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* Add cameras to grammar.Tavian Barnes2009-11-266-9/+116
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* Implement background colors.Tavian Barnes2009-11-266-33/+41
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* Add vector promotion.Tavian Barnes2009-11-253-9/+13
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* Fix binary vector arithmetic expressions.Tavian Barnes2009-11-253-3/+4
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* Implement point lights.Tavian Barnes2009-11-256-42/+65
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* Use the dmnsn_ prefix for flex/bison generated sources.Tavian Barnes2009-11-252-1/+3
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* Add source filename to dmnsn_error() output.Tavian Barnes2009-11-252-5/+11
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* Support solid-color pigments.Tavian Barnes2009-11-256-12/+167
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* Change grammar indenting scheme.Tavian Barnes2009-11-251-217/+222
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* Add textures and pigments to grammar.Tavian Barnes2009-11-252-17/+111
| | | | Also remove a shift-reduce conflict caused by not giving a precedence to ".".
* Support scaling and translation transformations.Tavian Barnes2009-11-253-3/+44
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* Format S-expressions a bit nicer in test scripts.Tavian Barnes2009-11-253-5/+53
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* Use FLOAT_EXPR in VECTOR_LITERAL rather than FLOAT.Tavian Barnes2009-11-251-4/+6
| | | | This is to future-proof lazily-evaluated vector expressions.
* Implement object modifiers and rotation.Tavian Barnes2009-11-257-40/+112
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* Support vector component extraction.Tavian Barnes2009-11-244-18/+89
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* New arithmetic expression test.Tavian Barnes2009-11-245-5/+60
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* Support vector arithmetic.Tavian Barnes2009-11-243-10/+181
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